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	<title>Phil&#039;s Recap and Review With Phil TheIssuesGuy &#187; Phil&#039;s Recap and Review With Phil TheIssuesGuy |  &#187; News</title>
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		<title>Game of Thrones Season 7 Premiere Date Teaser Reaction</title>
		<link>http://issuesprogram.com/2017/03/game-of-thrones-season-7-premiere-date-teaser-reaction/</link>
		<comments>http://issuesprogram.com/2017/03/game-of-thrones-season-7-premiere-date-teaser-reaction/#comments</comments>
		<pubDate>Thu, 09 Mar 2017 22:05:50 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=2569</guid>
		<description><![CDATA[Game of Thrones Season &#038; Premiere Date Teaser Reaction It is here! The start of the Game Of Thrones Hype season! The date is set now all we need to do is wait till the series comes back July 16,2017. This is Phil&#8217;s quick reaction [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Game of Thrones Season &#038; Premiere Date Teaser<span id="more-2569"></span> Reaction<br />
It is here! The start of the Game Of Thrones Hype season! The date is set now all we need to do is wait till the series comes back <em>July 16,2017</em>. This is Phil&#8217;s quick reaction as the wait for the real trailer begins! </p>
<p>https://youtu.be/0M36qGNQw2k</p>
]]></content:encoded>
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		<title>History Buffs Discussion with Nick Hodges</title>
		<link>http://issuesprogram.com/2017/02/history-buffs-discussion-with-nick-hodges/</link>
		<comments>http://issuesprogram.com/2017/02/history-buffs-discussion-with-nick-hodges/#comments</comments>
		<pubDate>Tue, 21 Feb 2017 19:20:54 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=2556</guid>
		<description><![CDATA[History Buffs Discussion with Nick Hodges Phil is joined by Nick Hodges from History Buffs to discuss the season 4 finale of Vikings and what to look forward to in season 5. Also they talk about History Buffs and some of Nicks adventures on the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>History Buffs Discussion with Nick Hodges</strong><span id="more-2556"></span> </p>
<p>Phil is joined by Nick Hodges from History Buffs to discuss the season 4 finale of Vikings and what to look forward to in season 5. Also they talk about History Buffs and some of Nicks adventures on the set of Vikings and also take some live questions. </p>
<p>https://youtu.be/Tpc_hOz7Rxs</p>
<p><a href="http://www.youtube.com/HistoryBuffsLondon"><strong>Check out History Buffs</strong></a><br />
&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;&#8212;<br />
<em>History Buffs is A show dedicated solely to reviewing historical movies. Ever wondered how much a film is based on a true story? This is the place to find out<br />
<a href="https://www.facebook.com/HistoryBuffsLondon">https://www.facebook.com/HistoryBuffsLondon</a><br />
<a href="https://twitter.com/HistoryBuffs_">https://twitter.com/HistoryBuffs_</a></em></p>
]]></content:encoded>
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		<title>Westworld Renewed for Season 2</title>
		<link>http://issuesprogram.com/2016/11/westworld-renewed-for-season-2/</link>
		<comments>http://issuesprogram.com/2016/11/westworld-renewed-for-season-2/#comments</comments>
		<pubDate>Mon, 14 Nov 2016 19:39:15 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=2463</guid>
		<description><![CDATA[Today HBO has renewed WESTWORLD for season 2. Very exciting news of fan of the Amazing new series was announced today by Casey Bloys, president, HBO Programming. “I am thrilled to announce the pickup of our three fall series, all of which have distinctive, original [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Today HBO has renewed WESTWORLD for season 2. <span id="more-2463"></span>Very exciting news of fan of the Amazing new series was announced today by Casey Bloys, president, HBO Programming.</p>
<p><em>“I am thrilled to announce the pickup of our three fall series, all of which have distinctive, original voices&#8230;Critics and viewers alike have welcomed WESTWORLD to the network&#8230;”</em></p>
<p>Season-to-date, WESTWORLD is averaging a gross audience of 11.7 million viewers, outperforming “Game of Thrones” and “True Detective” during similar times in their first seasons.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2016/10/episode-03-1920-e1476731263807.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2016/10/episode-03-1920-e1476731263807.jpg" alt="episode-03-1920" width="700" height="394" class="aligncenter size-full wp-image-2411" /></a></p>
<p>Set at the intersection of the near future and the reimagined past, the drama series WESTWORLD is a dark odyssey about the dawn of artificial consciousness and the evolution of sin, exploring a world in which every human appetite, no matter how noble or depraved, can be indulged.<br />
WESTWORLD kicked off its ten-episode first season Oct. 2 on HBO, debuting hour-long episodes Sundays at 9:00 p.m. (ET/PT). Created for television by Jonathan Nolan &#038; Lisa Joy, both of whom executive produce and write, with Nolan directing, the series is based on the 1973 film “Westworld,” written by Michael Crichton.</p>
<p>The cast for the first season of WESTWORLD includes Anthony Hopkins, Ed Harris, Evan Rachel Wood, James Marsden, Thandie Newton, Jeffrey Wright, Tessa Thompson, Sidse Babett Knudsen, Jimmi Simpson, Rodrigo Santoro, Shannon Woodward, Ingrid Bolsø Berdal, Ben Barnes, Simon Quarterman, Angela Sarafyan, Luke Hemsworth and Clifton Collins, Jr.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2016/11/Westworld-episode-72-e1479010503362.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2016/11/Westworld-episode-72-e1479010503362.jpg" alt="westworld-episode-72" width="600" height="400" class="aligncenter size-full wp-image-2458" /></a></p>
<p>Season one credits: WESTWORLD was created for television by Jonathan Nolan &#038; Lisa Joy, based on the film written by Michael Crichton. Production companies, Kilter Films, Bad Robot Productions and Jerry Weintraub Productions in association with Warner Bros. Television. Executive producers, Jonathan Nolan, Lisa Joy, J.J. Abrams, Jerry Weintraub, Bryan Burk.</p>
<p><a href="https://itunes.apple.com/us/podcast/phils-recap-review-phil-theissuesguy/id1174191716?mt=2">Check out our WestWorld Podcast!</a></p>
]]></content:encoded>
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		<title>The Walking Dead OffSeason Previews</title>
		<link>http://issuesprogram.com/2016/09/the-walking-dead-offseason-previews/</link>
		<comments>http://issuesprogram.com/2016/09/the-walking-dead-offseason-previews/#comments</comments>
		<pubDate>Wed, 14 Sep 2016 12:23:38 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=2361</guid>
		<description><![CDATA[The Walking Dead OffSeason Previews https://youtu.be/pDIoTjwQKr8 https://youtu.be/FjjKF8uS6u0]]></description>
				<content:encoded><![CDATA[<p>The Walking Dead OffSeason Previews<span id="more-2361"></span></p>
<p>https://youtu.be/pDIoTjwQKr8</p>
<p>https://youtu.be/FjjKF8uS6u0</p>
]]></content:encoded>
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		<title>Game of Thrones Season 6 Trailer and Reaction</title>
		<link>http://issuesprogram.com/2016/03/game-of-thrones-season-6-trailer-and-reaction/</link>
		<comments>http://issuesprogram.com/2016/03/game-of-thrones-season-6-trailer-and-reaction/#comments</comments>
		<pubDate>Wed, 09 Mar 2016 00:03:03 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Game of Thrones Videos]]></category>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=2212</guid>
		<description><![CDATA[Game of Thrones Season 6 Trailer and Reaction GOT S6 Official Trailer is out and here is my reaction to watching it for the first time. Short answer is WOW! A lot of stuff to get into about this trailer over the next month or [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Game of Thrones Season 6 Trailer and Reaction<span id="more-2212"></span><br />
GOT S6 Official Trailer is out and here is my reaction to watching it for the first time. Short answer is WOW! A lot of stuff to get into about this trailer over the next month or so till Game of thrones Returns on 4/24/16<br />
But till then please check it out and let me know what you thought! </p>
<p>https://youtu.be/CQaTpKfvBgE</p>
]]></content:encoded>
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		<title>Game of Thrones Season 6 &#8211; Gravedigger Theory Confirmed?</title>
		<link>http://issuesprogram.com/2016/03/game-of-thrones-season-6-gravedigger-theory-confirmed/</link>
		<comments>http://issuesprogram.com/2016/03/game-of-thrones-season-6-gravedigger-theory-confirmed/#comments</comments>
		<pubDate>Thu, 03 Mar 2016 19:11:42 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Game of Thrones Videos]]></category>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=2199</guid>
		<description><![CDATA[Game of Thrones Season 6 Gravedigger Theory Confirmed? Ian McShane who will be on GOT in Season 6 did an interview with The BBC where he very innocently may of confirmed a fan theory about Game of Thrones. He talks about the character he will [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Game of Thrones Season 6 Gravedigger Theory Confirmed?<span id="more-2199"></span></p>
<p>Ian McShane who will be on GOT in Season 6 did an interview with The BBC where he very innocently may of confirmed a fan theory about Game of Thrones. He talks about the character he will be playing and bringing back a beloved GOT character. I think I know who he is talking about. Please let me know in the comments who think it is? And Does this do anything in your mind to further along Cleganebowl Hype! </p>
<p>https://youtu.be/zx3flTIw5E8</p>
]]></content:encoded>
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		<title>Walker Stalker Con 2015 Interviews &amp; Songs</title>
		<link>http://issuesprogram.com/2015/09/walker-stalker-con-2015-interviews-songs/</link>
		<comments>http://issuesprogram.com/2015/09/walker-stalker-con-2015-interviews-songs/#comments</comments>
		<pubDate>Sat, 26 Sep 2015 05:11:18 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
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		<category><![CDATA[Walker Stalker Con 2015]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1893</guid>
		<description><![CDATA[https://youtu.be/5qSg5Ax1r78 https://youtu.be/653oEXSmrXk https://youtu.be/Es8EhovTxnA https://youtu.be/smZOzV3P6Yc]]></description>
				<content:encoded><![CDATA[<p><span id="more-1893"></span></p>
<p>https://youtu.be/5qSg5Ax1r78</p>
<p>https://youtu.be/653oEXSmrXk</p>
<p>https://youtu.be/Es8EhovTxnA</p>
<p>https://youtu.be/smZOzV3P6Yc</p>
]]></content:encoded>
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		<title>Walker Stalker Con 2015 Is Coming Back To Boston</title>
		<link>http://issuesprogram.com/2015/08/walker-stalker-con-2015-is-coming-to-boston/</link>
		<comments>http://issuesprogram.com/2015/08/walker-stalker-con-2015-is-coming-to-boston/#comments</comments>
		<pubDate>Sun, 02 Aug 2015 20:05:06 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
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		<category><![CDATA[Walker Stalker Con 2015]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1849</guid>
		<description><![CDATA[Walker Stalker Con​,​a zombie and horror themed fan­centric convention will be held at ​The Westin Boston Waterfront​, in Boston, MA on August 22nd &#038; 23rd, 2015. Fan access to celebrity guests will be the primary focus of this event. And us here at Issues Program [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Walker Stalker Con​,​a zombie and horror themed fan­centric convention<span id="more-1849"></span> will be held at ​The Westin Boston Waterfront​, in Boston, MA on August 22nd &#038; 23rd, 2015. Fan access to celebrity guests will be the primary focus of this event. And us here at Issues Program will be right in the mix. </p>
<p>The full event schedule can be found <a href="​http://walkerstalkercon.com/boston/">here.</a><br />
Confirmed guests for the convention include:<br />
Chandler Riggs / Michael Cudlitz / Josh McDermitt / Christian Serratos / Lennie James<br />
Emily Kinney / Chad Coleman / IronE Singleton / Sonequa Martin­Green / Alanna Masterson Alexandra Breckenridge / Corey Brill / Tovah Feldshuh / Brighton Sharbino / Kyla Kenedy Lawrence Gilliard Jr / Denise Crosby / Melissa Ponzio / Katelyn Nacon / Tyler James Williams Jose Pablo Cantillo / Jeryl Prescott / Jay Bonansinga / Travis Love / Melissa Hutchison Laura Vandervoort / Greg Bryk / RJ Mitte / Giancarlo Esposito / Nestor Carbonell<br />
Zach Galligan / Daniel Bonjour / Michael Traynor</p>
<p>Walker Stalker Con is two days of events/ panels/ and experiences that zombie fans won&#8217;t find anywhere else!</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2015/08/unnamed.png"><img src="http://issuesprogram.com/blog/wp-content/uploads/2015/08/unnamed.png" alt="unnamed" width="728" height="90" class="aligncenter size-full wp-image-1851" /></a></p>
<p><strong>Stay Up to Date</strong><br />
Twitter: ​@WalkrStalkrCon<br />
Facebook: ​Walker Stalker Convention<br />
Official Hashtag ​#WSCBoston</p>
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		<title>Richard Epcar Anime Boston 2015&#124; The Issues Program</title>
		<link>http://issuesprogram.com/2015/05/richard-epcar-anime-boston-2015-the-issues-program/</link>
		<comments>http://issuesprogram.com/2015/05/richard-epcar-anime-boston-2015-the-issues-program/#comments</comments>
		<pubDate>Fri, 08 May 2015 23:21:22 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[anime boston]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[John Riley]]></category>
		<category><![CDATA[Richard Epcar]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1772</guid>
		<description><![CDATA[The Issues Program BroHawkRileyinterviews Richard Epcar @ Anime Boston 2015. Huge thanks to AB for another excellent year! And to Richard for his time! https://youtu.be/QNQsAXbKlFE]]></description>
				<content:encoded><![CDATA[<p>The Issues Program BroHawkRiley<span id="more-1772"></span>interviews Richard Epcar @ Anime Boston 2015. Huge thanks to AB for another excellent year! And to Richard for his time!</p>
<p>https://youtu.be/QNQsAXbKlFE</p>
]]></content:encoded>
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		<title>Citizens Of Earth Review &#124; The Issues Program</title>
		<link>http://issuesprogram.com/2015/02/citizens-of-earth-review-the-issues-program/</link>
		<comments>http://issuesprogram.com/2015/02/citizens-of-earth-review-the-issues-program/#comments</comments>
		<pubDate>Thu, 19 Feb 2015 05:06:06 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[Citizens Of Earth]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[phil the issues guy]]></category>
		<category><![CDATA[reviews]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1563</guid>
		<description><![CDATA[Citizens Of Earth from Atlus and available to play on the 3DS, PS4, PS Vita, PC and Wii U is a smart and funny RPG that is not only fun to play but pays homage to the style and feel of the great RPG games [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Citizens Of Earth from <a href="http://www.atlus.com">Atlus</a><span id="more-1563"></span> and available to play on the <em>3DS, PS4, PS Vita, PC and Wii U</em> is a smart and funny RPG that is not only fun to play but pays homage to the style and feel of the great RPG games of the past and at the same time remaining unique with extremely charming characters. </p>
<p>You start the game as the new Vice President of the planet and almost immediately as  you starting your time in office you start building your team of interesting characters. You encounter these interesting folks around the subtly designed world from your Mom to a homeless guy dressed like superhero on the street. Now the Vp does not fight himself instead he is like a Pokemon Trainer barking orderers. </p>
<p>Those different people you encounter is where the game is truly memorable. Some of the abilities and skills the folks you pick up have are extremely funny and keep the game always feeling new and adds an interesting layer to usual RPG stereotype characters.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2015/02/83413d0c7f4a0cc713677d9c76ae1df9_large.png"><img src="http://issuesprogram.com/blog/wp-content/uploads/2015/02/83413d0c7f4a0cc713677d9c76ae1df9_large.png" alt="83413d0c7f4a0cc713677d9c76ae1df9_large" width="700" height="394" class="aligncenter size-full wp-image-1566" /></a></p>
<p>The combat is very familiar if you have played turned based RPGs before. Not reinventing the wheel or anything but the game combat does what it&#8217;s supposed to do and is very simple to navigate. </p>
<p>The enemies you run into range from easy to difficult well as you become more powerful and the game is always a good challenge with never being frustrating. It&#8217;s a great balance but as you become better and really learn how to use the characters together it becomes even more fun to tear through enemies. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2015/02/CoE_NovShots-8.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2015/02/CoE_NovShots-8.jpg" alt="CoE_NovShots (8)" width="1920" height="1080" class="aligncenter size-full wp-image-1567" /></a></p>
<p>Personalty, I really enjoy these type of games and it has elements of Pokemon, Earthbound, Fantasy Star, Shinning Force, and Fire emblem to name a few. And that is some really great company. I truly enjoy gathering characters together to create a team. I love replaying these RPG games for years to come and Citizens Of Earth is on I will be playing through for a while.</p>
<p><em><strong>8 out 10</strong></em><br />
<em>Very fun and engaging for people who love the genra. But if turn bases RPGs are not your thing this may not be for you. </em> </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2015/02/x240-zrz.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2015/02/x240-zrz.jpg" alt="x240-zrz" width="427" height="240" class="aligncenter size-full wp-image-1568" /></a></p>
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		<title>Game Of Thrones: Season 1 Episode1 &#8220;Iron From Ice&#8221; Review</title>
		<link>http://issuesprogram.com/2014/12/game-of-thrones-season-1-episode1-iron-from-ice-review/</link>
		<comments>http://issuesprogram.com/2014/12/game-of-thrones-season-1-episode1-iron-from-ice-review/#comments</comments>
		<pubDate>Mon, 15 Dec 2014 17:27:58 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Game of Thrones]]></category>
		<category><![CDATA[review]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1485</guid>
		<description><![CDATA[OK Telltale did it again. They took a franchise I love so much and brought me into the world by making it alive with an amazing story and truly understanding the world it is choosing to inhabit. Game of Thrones Episode 1 &#8220;Iron From Ice&#8221; [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>OK Telltale did it again.<span id="more-1485"></span> They took a franchise I love so much and brought me into the world by making it alive with an amazing story and truly understanding the world it is choosing to inhabit.<br />
Game of Thrones Episode 1 &#8220;Iron From Ice&#8221;  You take on the roll of a family of the north The Foresters that are dealing directly with the fall out from an important event from the series that I i will not spoil here.  </p>
<p>What is truly amazing here is not the illusion of choice, real style graphics mixed with Classic Telltale style, and the opening up of the world of Westros like never before. Those are all staples of the Telltales games. But it is in the ability to create a memorable experince unlike say the Walking Dead games with little to no  action and Gameplay at least in this first part.  The Gameplay was very light we will see if that changes in future chapters.</p>
<p> <a href="http://issuesprogram.com/blog/wp-content/uploads/2014/12/game-of-thrones-video-game-logo-e1417572232109.jpeg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/12/game-of-thrones-video-game-logo-e1417572232109.jpeg" alt="game-of-thrones-video-game-logo" width="600" height="333" class="aligncenter size-full wp-image-1457" /></a></p>
<p>With that said Telltale truly grabs the feel and fun of the series by bathing in the G R.R. Martin style. Martin even had one of his most trusted assistants Ty Corey Franck work very hands on with Telltale on this game and it very much shows!  Now some of that  obviously can not be the happiest of events it is GOT after all. The game really makes you &#8220;FEEL&#8221; is all that can be disclosed with out telling too much.</p>
<p>The voice cast is marvelous having been lucky enough to have a few of the actors from the show reprise their roles for the game. Again, I will not spoil anything but to say look bellow. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/12/Game-of-thrones-episode-1-iron-from-ice-pc-Tyrion.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/12/Game-of-thrones-episode-1-iron-from-ice-pc-Tyrion-e1418664351729.jpg" alt="Game-of-thrones-episode-1-iron-from-ice-pc-Tyrion" width="600" height="371" class="aligncenter size-full wp-image-1489" /></a></p>
<p>How much the choices made will make a difference as we play out the game is yet to be seen. But if the game in its remaining 5 chapters does even a bit of what it did in Chapter 1 it&#8217;s going to be a good year for GOT fans.</p>
<p><em><strong>Game of Thrones Episode 1 &#8220;Iron From Ice&#8221; Available for Microsoft Windows, OS X, PlayStation 4, Xbox 360, Xbox One, iOS, PlayStation 3, Android</p>
<p>9 out of 10</strong><br />
</em></p>
<p><em>If you want to check out some gameplay of chapter one check out me playing through <a href="http://issuesprogram.com/2014/12/game-of-thrones-s1ep1-iron-from-ice-play-through-part-1/">here</a></em></p>
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		<title>Joe and Phil Smash It Up in some Super Smash Bros Wii U</title>
		<link>http://issuesprogram.com/2014/12/joe-and-phil-smash-it-up-in-some-super-smash-bros-wii-u/</link>
		<comments>http://issuesprogram.com/2014/12/joe-and-phil-smash-it-up-in-some-super-smash-bros-wii-u/#comments</comments>
		<pubDate>Sat, 13 Dec 2014 00:17:31 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videos, Extra Recaps and Radomness]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[super smash]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1481</guid>
		<description><![CDATA[Joe and Phil check out the new smash for wii u and get into some classic mode, online battle and some other modes. http://youtu.be/aEkfUM_hs2U]]></description>
				<content:encoded><![CDATA[<p>Joe and Phil check out the new smash for wii u and get into some classic mode, online battle and some other modes. </p>
<p>http://youtu.be/aEkfUM_hs2U</p>
]]></content:encoded>
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		<title>Northeast Comic Con Cosplay Slide Show</title>
		<link>http://issuesprogram.com/2014/12/northeast-comic-con-cosplay-slide-show/</link>
		<comments>http://issuesprogram.com/2014/12/northeast-comic-con-cosplay-slide-show/#comments</comments>
		<pubDate>Thu, 11 Dec 2014 20:27:57 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videos, Extra Recaps and Radomness]]></category>
		<category><![CDATA[cosplay]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Joe Dreadz]]></category>
		<category><![CDATA[slideshow]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1474</guid>
		<description><![CDATA[Joe Dirtylockz did it again! He organized a slide show of all the cosplayers from Northeast Comic Con on Dec 6 and 7th while working there a new comic and collectable store he is part owner of with his family- check them out Here http://youtu.be/OKZEsyofcpE]]></description>
				<content:encoded><![CDATA[<p>Joe Dirtylockz did it again!<span id="more-1474"></span> He organized a slide show of all the cosplayers from <a href="http://pcx-necc.com">Northeast Comic Con</a> on Dec 6 and 7th while working there a new comic and collectable store he is part owner of with his family-  check them out <a href="http://www.g4comicsetc.com/welcome.html">Here</a></p>
<p>http://youtu.be/OKZEsyofcpE</p>
]]></content:encoded>
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		<title>Super Smash Bros Wii U: Like You Need a Reason</title>
		<link>http://issuesprogram.com/2014/12/super-smash-bros-wii-u-like-you-need-a-reason/</link>
		<comments>http://issuesprogram.com/2014/12/super-smash-bros-wii-u-like-you-need-a-reason/#comments</comments>
		<pubDate>Mon, 08 Dec 2014 03:42:01 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[super smash]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1468</guid>
		<description><![CDATA[It would be a major understatement to say I was a fan of the Super Smash Brothers series. I bought the Nintendo 64 version on a whim seeing the game in a store window then was mesmerized by the action in that game. It was [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>It would be a major understatement to say I was a fan of the Super Smash Brothers series.<span id="more-1468"></span> I bought the Nintendo 64 version on a whim seeing the game in a store window then was mesmerized by the action in that game. It was a game that inspired me to bring my friends over to convert them into fans of the series as well and play for hours months and years to come. (Still to this day)</p>
<p>Then Melee came out and our passion continued we do not quite have the skill level of so many other people  and as time goes on my friend group separated a little bit but again I logged many hours and have a love for that game. And to this point consider it the pinnacle of the series. </p>
<p>When brawl came out for the Wii I was rather rather excited I went out to Midnight  launch came home and played all night but was never quite as mesmerized by the game style as I was to the others games in the series . Not that  it was a bad game but there were a few noticeable differences. One mainly being the sound effects and just the general floatynes of characters and tripping&#8230;</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/12/Super_Smash_Bros._U_-_new_characters.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/12/Super_Smash_Bros._U_-_new_characters.jpg" alt="Super_Smash_Bros._U_-_new_characters" width="540" height="304" class="aligncenter size-full wp-image-1470" /></a></p>
<p>Enter 2014 and the release of Smash for the Wii U.  This game truly encompasses all that is great about all three of their previous entries to the series. The sheer content of brawl the competitive nature of Melee amd some of the charm of the 64 version is all evident in the title.</p>
<p>It seems Nintendo really wanted to deliver on its promise to give you the best Smash Brothers experience. To review smash Brothers would be kind of ridiculous. If you haven&#8217;t played the game  or any of the games yet. What is wrong? Are you ok? </p>
<p>But here you go. It&#8217;s an amazing fighting game with Nintendo (and other franchise) characters that is kind of like a sumo wrestling match. The goals is to knock your opponent off the board before they do it to you.  </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/12/Smash+Bros+Wii+U.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/12/Smash+Bros+Wii+U.jpg" alt="Smash+Bros+Wii+U" width="614" height="345" class="aligncenter size-full wp-image-1471" /></a></p>
<p>If you have played Smash Brothers game before  and enjoy them and don&#8217;t have a Wii u  you owe it to yourself to go out and get and thank me later. Yes there is a 3DS version as well and it is cool it can be used a control option.  I would recommend that one as well it is a fun little version to play on the go, but this is the ultimate smash brothers for 2014. if you can only get one you definitely should get this one. I cannot suggest or rate this game high enough this game is on </p>
<p><strong>Super Smash Brothers Wii U<br />
10 of 10<br />
</strong><br />
<em>Get it now!  I have waiting for for a while having bought the Wii u at Launch. At the very beginning times were tough but patience has payed off off with titles like Smash, Mario kart 8 and Bayonetta 2 all having come out in this recent year. The present and the future look great for Nintendo.</em></p>
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		<title>Game Of Thrones: S1/Ep1 &#8220;Iron From Ice&#8221; Play-through</title>
		<link>http://issuesprogram.com/2014/12/game-of-thrones-s1ep1-iron-from-ice-play-through-part-1/</link>
		<comments>http://issuesprogram.com/2014/12/game-of-thrones-s1ep1-iron-from-ice-play-through-part-1/#comments</comments>
		<pubDate>Wed, 03 Dec 2014 02:14:43 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Videos, Extra Recaps and Radomness]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Game of Thrones]]></category>
		<category><![CDATA[iron from ice]]></category>
		<category><![CDATA[let's play]]></category>
		<category><![CDATA[PS4]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1456</guid>
		<description><![CDATA[First time Play-through of Game Of Thrones: Season 1 Episode 1 &#8220;Iron From Ice&#8221; by Telltale Games. We catch up with House Forrester and interact with some very important events from the world of Game of thrones! We also see the fallout after an interaction [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>First time Play-through of Game Of Thrones: Season 1 Episode 1 &#8220;Iron From Ice&#8221;<span id="more-1456"></span> by Telltale Games. We catch up with House Forrester and interact with some very important events from the world of Game of thrones! We also see the fallout after an interaction with Ramsay Snow</p>
<p><strong>Part 1</strong></p>
<p>http://youtu.be/mJirLpJXXrI</p>
<p><strong>Part 2</strong></p>
<p>http://youtu.be/3dHaaQ9RiuE</p>
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		<title>ESH Holiday Gift Guide 2014: The World of Ice &amp; Fire: The Untold History of Westeros</title>
		<link>http://issuesprogram.com/2014/11/esh-holiday-gift-guide-2014-the-world-of-ice-fire-the-untold-history-of-westeros-and-the-game-of-thrones/</link>
		<comments>http://issuesprogram.com/2014/11/esh-holiday-gift-guide-2014-the-world-of-ice-fire-the-untold-history-of-westeros-and-the-game-of-thrones/#comments</comments>
		<pubDate>Mon, 24 Nov 2014 17:45:01 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Game of Thrones]]></category>
		<category><![CDATA[holiday gift ideas]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1396</guid>
		<description><![CDATA[It can be difficult to find the best gift around the holidays. This year all conners of The Land of ESH are joining together to help with some great ideas for gifts that no one can have issues with not even me! Keep checking the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong><em>It can be difficult to find the best gift around the holidays.<span id="more-1396"></span> This year all conners of The Land of ESH are joining together to help with some great ideas for gifts that no one can have issues with not even me!<br />
Keep checking the ElectricSistaHood&#8217;s <a href="http://www.egmnow.com/electricsistahood/">EGMNOW page</a>, <a href="http://www.geekaggro.com">Geek Aggro</a>, <a href="http://www.bostonbastardbrigade.com">B3</a>, and the <a href="http://issuesprogram.com">Issues Program</a> sites we will all be posting some really fun suggestions. </em></strong></p>
<p>It&#8217;s a hard time of year  to be fan of the World of Ice and Fire. We are still months off the new season of the HBO series and who knows when <em>“Winds of Winter”</em> will be released. But fret not this holiday season  there is a perfect gift for any fan of  the show or book series and that is <a href="http://www.amazon.com/The-World-Ice-Fire-Westeros/dp/0553805444">The World of Ice &#038; Fire: The Untold History of Westeros and the Game of Thrones available now for around $30.00 hard cover and $20.00 for Kindle on Amazon </a>(And many other places).  </p>
<p>This book is brought by the one and only George R.R. Martin with addition input and touches by the pair that run the excellent Westeros.org website Linda Antonsson and Elio Garcia. This book fills in the gaps of past events acting as a book for the events of the History of Westeros leading up to the age of Roberts rebellion. It is set and fits in the world like a gift written as a prize/gift for King Robert to lean about the past of the world. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/11/210796_original.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/11/210796_original.jpg" alt="210796_original" class="aligncenter size-full wp-image-1410" /></a></p>
<p>The most impressive and enjoyable aspects of this 400 page book is the artist renditions of the places and things around the World of Ice and Fire. George R.R. Martin worked directly with the artists to depict visual receptions that fit his imagination of what these things look like not just duplicate versions of what we see on the show. </p>
<p>George R.R. Martin has said this is the starting point but when his book series is complete he may want to revisit a project like this and get even more into detail. They needed to leave some stuff out to not spoil the end of the book and TV series.  But there is a ton here and it is very densely written and expands of some things I always wanted to know and for any hungry fan of the world of Westeros this will fill a major need. This book is an excellent gift for fans of the series and a great conversational book to have on the table and flip though for just the images. The World of Ice &#038; Fire: The Untold History is a welcome addition to the whole series and fits in very well with all the entry&#8217;s of the World of Fire and Ice. Treat yourself or for the perfect gift for fans of the series this holiday season and pick up The World of Ice &#038; Fire: The Untold History of Westeros and the Game of Thrones</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/11/51Hf10rYJuL._SX258_BO1204203200_.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/11/51Hf10rYJuL._SX258_BO1204203200_.jpg" alt="51Hf10rYJuL._SX258_BO1,204,203,200_" width="260" height="343" class="aligncenter size-full wp-image-1411" /></a></p>
<p><a href="http://www.amazon.com/The-World-Ice-Fire-Westeros/dp/0553805444">The World of Ice &#038; Fire: The Untold History of Westeros and the Game of Thrones<br />
$29.98 for Hardcover<br />
$19.99 for Kindle</a></p>
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		<title>Few Minutes With Madison Lintz (Sophia: The Walking Dead)</title>
		<link>http://issuesprogram.com/2014/10/few-minutes-with-madison-lintz-sophia-the-walking-dead/</link>
		<comments>http://issuesprogram.com/2014/10/few-minutes-with-madison-lintz-sophia-the-walking-dead/#comments</comments>
		<pubDate>Thu, 23 Oct 2014 16:25:19 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Madison Lintz]]></category>
		<category><![CDATA[sophia]]></category>
		<category><![CDATA[The walking dead]]></category>
		<category><![CDATA[walker stalker con]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1335</guid>
		<description><![CDATA[We got a chance to talk to Madison Lintz (Sophia: The Walking Dead) at Walker Stalker Con Boston! Huge thanks to Madison for taking a few minutes! http://youtu.be/KPX5l8X3T20]]></description>
				<content:encoded><![CDATA[<p>We got a chance to talk to Madison Lintz<span id="more-1335"></span> (Sophia: The Walking Dead)  at Walker Stalker Con Boston!</p>
<p>Huge thanks to Madison for taking a few minutes!</p>
<p>http://youtu.be/KPX5l8X3T20</p>
]]></content:encoded>
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		<title>Few Minutes With Nick Gomez (Tomas: The Walking Dead)</title>
		<link>http://issuesprogram.com/2014/10/few-minutes-with-nick-gomez-tomas-the-walking-dead/</link>
		<comments>http://issuesprogram.com/2014/10/few-minutes-with-nick-gomez-tomas-the-walking-dead/#comments</comments>
		<pubDate>Thu, 16 Oct 2014 20:09:54 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[convention]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Joe Dreadz]]></category>
		<category><![CDATA[nick gomez]]></category>
		<category><![CDATA[The walking dead]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1327</guid>
		<description><![CDATA[We got a chance talk with Nick Gomez (Tomas: The Walking Dead) at Walker Stalker Con Boston 2014 Huge thanks to Nick had a ton of fun talking with him! http://youtu.be/ilytV38Q7f8]]></description>
				<content:encoded><![CDATA[<p>We got a chance talk with Nick Gomez<span id="more-1327"></span> (Tomas: The Walking Dead)  at Walker Stalker Con Boston 2014</p>
<p>Huge thanks to Nick had a ton of fun talking with him! </p>
<p>http://youtu.be/ilytV38Q7f8</p>
]]></content:encoded>
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		<title>Few Minutes With Comic Book Men Ming Chen &amp; Bryan Johnson</title>
		<link>http://issuesprogram.com/2014/09/few-minutes-with-comic-book-men-ming-chen-bryan-johnson/</link>
		<comments>http://issuesprogram.com/2014/09/few-minutes-with-comic-book-men-ming-chen-bryan-johnson/#comments</comments>
		<pubDate>Mon, 15 Sep 2014 03:12:22 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[comic book men]]></category>
		<category><![CDATA[convention]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[walker stalker con]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1282</guid>
		<description><![CDATA[We got a chance talk with Ming Chen &#038; Bryan Johnson of the Comic Book men at Walker Stalker Con Boston 2014 http://youtu.be/sKTI5Kqc2_0]]></description>
				<content:encoded><![CDATA[<p>We got a chance talk with Ming Chen &#038; Bryan Johnson<span id="more-1282"></span> of the Comic Book men at Walker Stalker Con Boston 2014</p>
<p>http://youtu.be/sKTI5Kqc2_0</p>
]]></content:encoded>
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		<title>A Few Minutes With Jeff Kober</title>
		<link>http://issuesprogram.com/2014/09/a-few-minutes-with-jeff-kober/</link>
		<comments>http://issuesprogram.com/2014/09/a-few-minutes-with-jeff-kober/#comments</comments>
		<pubDate>Thu, 11 Sep 2014 00:03:27 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[convention]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[jeff kober]]></category>
		<category><![CDATA[SOA]]></category>
		<category><![CDATA[The walking dead]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1274</guid>
		<description><![CDATA[We got a chance to talk to one of our favorite bad guys Jeff Kober from 24, walking dead , SOA and more and ask few questions at this years Walker Stalker Con Boston. http://youtu.be/YnJfZq7t1-I]]></description>
				<content:encoded><![CDATA[<p>We got a chance to talk to one of our favorite bad guys Jeff Kober<span id="more-1274"></span> from 24, walking dead , SOA and more and ask few questions at this years Walker Stalker Con Boston.</p>
<p>http://youtu.be/YnJfZq7t1-I</p>
]]></content:encoded>
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		<title>Project Beast is now BloodBorne and it&#8217;s all PS4</title>
		<link>http://issuesprogram.com/2014/06/project-beast-is-now-bloodborne-and-its-all-ps4/</link>
		<comments>http://issuesprogram.com/2014/06/project-beast-is-now-bloodborne-and-its-all-ps4/#comments</comments>
		<pubDate>Thu, 12 Jun 2014 21:10:33 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[BloodBorne]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[jcr]]></category>
		<category><![CDATA[John Riley]]></category>
		<category><![CDATA[Project Beast]]></category>
		<category><![CDATA[PS4]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1244</guid>
		<description><![CDATA[Hi everyone! It&#8217;s John Riley, former co-host of the Issues Program and Phil has allowed me to start writing for his website again! HOORAY! Along with my livestreaming on Twitch.tv I will be able to share with you some great news on upcoming and future [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Hi everyone! It&#8217;s John Riley,<span id="more-1244"></span> former co-host of the Issues Program and Phil has allowed me to start writing for his website again! HOORAY! Along with my livestreaming on Twitch.tv I will be able to share with you some great news on upcoming and future games for Playstation! So let&#8217;s get this going!</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/06/JCIP.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/06/JCIP.jpg" alt="JCIP" width="650" height="275" class="size-full wp-image-1246 alignleft" /></a>Around a month ago screen shots and whispers started circulating around the interwebs and the first time I heard about it I believe was on <em>Gamer Tag Radio</em>. About nine in game screen shots and one title screen showed up on a May 2nd 2014 <em>NeoGAF</em> post by NG member <a href="http://www.neogaf.com/forum/showthread.php?t=812089">HERLA</a> and the game was <em>PROJECT BEAST</em>. According to the title screen this was the working title of a new game by <em>FROM SOFTWARE</em> who are the developers of Demon Souls and Dark Souls. The pictures were a godsend and helped ease the pain of patiently waiting for <em>DEEP DOWN</em> to come to the <em>PS4</em> in the US but I wanted more. Of course as we all know that the majority of all AAA games look quite different when they actually come out, case in point <em>Dark Souls 2</em>, but that did not hinder me enjoying what was on my computer screen.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/06/BB2.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/06/BB2.jpg" alt="BB2" width="650" height="275" class="size-full wp-image-1248 alignleft" /></a></p>
<p>Cut to present day and it’s the last day of E3 and I find out that <em>FROM SOFTWARE</em> finally released more stuff on their secret game!! <em>The PlayStation 4</em> exclusive has a new shiny name called<strong><em> BLOODBORNE</em></strong> and I think it fits perfectly with the look of the game and it sounds pretty bad ass. Director Hidetaka Miyazaki is the man behind this and he is stated (in the Japanese magazine <em><a href="http://www.famitsu.com/news/201406/12055002.html">FAMITSU</a></em> and<a href="http://www.vg247.com/2014/06/12/bloodborne-demons-souls-2-e3-2014-miyazaki-explains-why/">VG247.COM</a>) that this is not a <em>Demon Souls</em> sequel and is an entirely new IP. When asked WHY?? He clearly stated</p>
<p><em id="__mceDel"> <strong><em>“Back in 2012, before the announcement of the PS4, [Sony Computer Entertainment] originally approached us with the idea, ‘would you be interested in making a new game for new hardware?’ so this was never considered as a Demon’s Souls II.”</em></strong><br />
<em><strong>BloodBorne’s</strong></em> character is a dual wielding trench coat wearing hunter that looks like the lead character from Le Pacte de Loups (Brotherhood of the Wolf) and he fights zombie like victims of some strange epidemic illness that is spreading like wildfire in an ancient city called Yharnam.</em></p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/06/BB3.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/06/BB3.jpg" alt="BB3" width="253" height="347" class="size-full wp-image-1249 alignleft" /></a></p>
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<p>The trailer looks even better than the stills that were released earlier, granted it is all pre-rendered scenes but <strong>HOLY HELL THIS LOOKS SO AWESOME.</strong> The trailer consists of beakers of blood, a creepy man in a wheelchair, an unruly mob with a demon dog, and then cut to a stranger in the dark gutting a monster dog (can’t say zombie or demon) with a weapon that looks like a medieval razor blade like the one Sweeny Todd had but only if it was bought at Spencer Gifts. The trailer follows the main character slicing, gutting, poking the baddies with his weapons in a montage (gotta have a montage) and then points what look like a shotgun/blade to the temple of a bearded baddie to see that he looks like he has pink eye…or a life altering zombie infection. There is a bit more after that but I suggest you watch it for yourself to truly enjoy it. With help from<em><strong> JAPAN STUDIOS</strong></em> and published by <em><strong>SONY</strong></em> thus making it a PS4 exclusive <em><strong>BLOODBORNE</strong> </em>will hopefully be out in 2015 and will still look as good as we have all seen during its unveiling. I believe they are already taking pre-orders LOL <strong>(SONY WASTES NO TIME!)</strong></p>
<p>http://youtu.be/G203e1HhixY</p>
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		<title>Pop Culture Expo Cosplay Slide Show</title>
		<link>http://issuesprogram.com/2014/06/pop-culture-expo-slide-show/</link>
		<comments>http://issuesprogram.com/2014/06/pop-culture-expo-slide-show/#comments</comments>
		<pubDate>Thu, 05 Jun 2014 19:07:54 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Joe Dreadz]]></category>
		<category><![CDATA[pop culture expo]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1231</guid>
		<description><![CDATA[Here is a slide show put together by Joe DirtyLockz from our adventures from PCX http://youtu.be/5r4x7JMKFWc]]></description>
				<content:encoded><![CDATA[<p>Here is a slide show put together by Joe DirtyLockz from our adventures from PCX</p>
<p>http://youtu.be/5r4x7JMKFWc</p>
]]></content:encoded>
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		<title>Game of Thrones Panel PCX 2014: Hodor and Ros</title>
		<link>http://issuesprogram.com/2014/05/game-of-thrones-panel-pcx-2014-hodor-and-ros/</link>
		<comments>http://issuesprogram.com/2014/05/game-of-thrones-panel-pcx-2014-hodor-and-ros/#comments</comments>
		<pubDate>Mon, 26 May 2014 20:42:55 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Game of Thrones]]></category>
		<category><![CDATA[HODOR]]></category>
		<category><![CDATA[news]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1217</guid>
		<description><![CDATA[This is the GOT panel from Pop Culture Expo 2014 with Hodor (Kristian Nairn) and Ros (Esme Bianco) https://www.youtube.com/watch?v=LMoIKB3PrcQ More PCX coverage to come!]]></description>
				<content:encoded><![CDATA[<p>This is the GOT panel from Pop Culture Expo 2014 with Hodor (Kristian Nairn) and Ros (Esme Bianco) </p>
<p>https://www.youtube.com/watch?v=LMoIKB3PrcQ</p>
<p>More PCX coverage to come! </p>
]]></content:encoded>
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		<title>Pop Culture Expo: Shriners Auditorium Memories</title>
		<link>http://issuesprogram.com/2014/05/pop-culture-expo-shriners-auditorium-memories/</link>
		<comments>http://issuesprogram.com/2014/05/pop-culture-expo-shriners-auditorium-memories/#comments</comments>
		<pubDate>Tue, 13 May 2014 04:24:56 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Joe Dreadz]]></category>
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		<category><![CDATA[pop culture]]></category>
		<category><![CDATA[pop culture expo]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1178</guid>
		<description><![CDATA[Written By Joe DirtyLockz This Memorial Day weekend I will be headed out to the Shriners Auditorium in Wilmington MA as part of the press covering Gary Sohmers Pop Culture Expo for the IssuesProgram.com. I can only imagine that the sites sounds and aromas will [&#8230;]]]></description>
				<content:encoded><![CDATA[<p style="text-align: center;"><em><strong>Written By Joe DirtyLockz <span id="more-1178"></span></strong></em></p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/05/10270587_10152377170712674_8055374054688919154_n-e1399952238647.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/05/10270587_10152377170712674_8055374054688919154_n-150x150.jpg" alt="10270587_10152377170712674_8055374054688919154_n" width="150" height="150" class="aligncenter size-thumbnail wp-image-1182" /></a><br />
This Memorial Day weekend I will be headed out to the <a href="http://www.alepposhriners.com">Shriners Auditorium </a>in Wilmington MA as part of the press covering <a href="https://twitter.com/GarySohmers">Gary Sohmers</a> <a href="http://www.popcultureexpo.com/">Pop Culture Expo</a> for the IssuesProgram.com. I can only imagine that the sites sounds and aromas will flood memories into my conscious like the canals that flood Bravos. It will bring me straight back to my childhood. Just thinking about going already has started to trigger those feelings.</p>
<p>I can remember the Delicious Smell of hot dogs and popcorn wafting through the whole auditorium throughout the entire day. Even after scarfing down enough of the food from the concession stand to put down the largest of men on thanksgiving, this slightly large 10 year old little boy still had enough energy to walk the isles and stands for hours on end, browsing the endless booths of antique toys, Countless boxes comic books, tables fully laden with cases of baseball and football hero&#8217;s. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/05/ConventionPhotoStock.gif"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/05/ConventionPhotoStock.gif" alt="ConventionPhotoStock" width="580" height="225" class="aligncenter size-full wp-image-1195" /></a></p>
<p>I remember this was where I saw my first Fangoria Magazine an issue with The Creature from the Black Lagoon on the cover seemingly staring back at me with his black eyes. My Dad and brothers scattered through the building no doubt just as lost in the awe of their own childhood memories or future fantasies. I remember my dad with his set of cards “Cars from the Future” that he had kept since he was a kid and how he was promised flying cars by the year 2000. One brother thumbing through his full set of Star Trek cards packed nicely in his 3*9 binder and the other reading his new Boris the bear comic while sitting in the bleachers completely shutting out the buzz of all the fans dancing around the tables of celebrity and sport icons from throughout the past few decades.</p>
<p>This year Gary Sohmers has Brought with him to the Shriners Auditorium in Wilmington MA the Pop Culture Expo an All Star line up of celebrities for pictures and autographs and events that are too numerous to list here but of course you should <a href="http://www.popcultureexpo.com/collections/celebrities">check out the full line up for yourself.</a> You are almost guaranteed to find a person or two you are a super fan of and one or two didn&#8217;t even know you were a fan of. To me there is no better way to spend a weekend than to go out and meet some of the people that have entertained me for so many years. In attendance will range from Pete Best (the Beatles) to Kristian Nairn and Esme Bianco (Hodor and Roz on Game of Thrones) to Ernie Hudson and Ecto1 (Ghost Busters). If Movies Music and HBO not your thing come to check out voice actors Billy West (Futurama, Ren and Stimpy), Rachel Robison (Final Fantasy) and Tom Wayland (Pokemon, Teenage Mutant Ninja Turtles). Still not fully sold on coming to the event yet? I know my dad wasn&#8217;t but once I mentioned to him that Mark Goodard (Lost In Space) and John Provost (Lassie) where going to be there, that was all he needed to be in. I think he was just playing hard to get but was actually super psyched that I invited him to come to the show for the day and I know that he is thinking about all those trips out to the Shriners Auditorium when me and my brothers where just kids.</p>
<p>The Guest stars are just the beginning of the attractions there will also be vendors and activities to fill your day with plenty of entertainment and a concessions stand to keep you fed I hope you will join me and the IssuesProgram.com this Memorial day weekend at the <a href="http://www.popcultureexpo.com">Shriners Auditorium in Wilmington MA for PCX 2014</a>. Please keep checking back with the issuesprogram.com for our continuing coverage leading up to and through this event.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/05/PCX_Post_Card_Front-V2-4-e1399697823503.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/05/PCX_Post_Card_Front-V2-4-e1399697823503.jpg" alt="PCX_Post_Card_Front-V2-4" width="700" height="467" class="aligncenter size-full wp-image-1154" /></a></p>
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		<title>Interview With Pop Culture Expo Founder Gary Sohmers</title>
		<link>http://issuesprogram.com/2014/05/interview-with-pop-culture-expo-founder-gary-sohmers/</link>
		<comments>http://issuesprogram.com/2014/05/interview-with-pop-culture-expo-founder-gary-sohmers/#comments</comments>
		<pubDate>Sat, 10 May 2014 05:18:14 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gary Sohmers]]></category>
		<category><![CDATA[interview]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[pop culture]]></category>
		<category><![CDATA[pop culture expo]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1153</guid>
		<description><![CDATA[Pop Culture Expo Founder Gary Sohmers took time out of his busy schedule finalizing touches for the Pop Culture Expo May 24-25 at the Shriners Auditorium in Wilmington, MA to answer a few question. Talk a bit about the foundation of Pop culture, How do [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Pop Culture Expo Founder Gary Sohmers<span id="more-1153"></span> took time out of his busy schedule finalizing touches for the <a href="http://www.popcultureexpo.com">Pop Culture Expo May 24-25 at the Shriners Auditorium </a>in Wilmington, MA to answer a few question.</p>
<p><strong>Talk a bit about the foundation of Pop culture, How do you define its origins? </strong></p>
<p>In my opinion, Pop Culture began with Mark Twain and PT Barnum &#8230; both became incredibly popular with the public as entertainment &#8230; anything that is cultural and popular could qualify as Pop Culture &#8230; so many facets that it is now all-encompassing.</p>
<p><strong>What prompted you to create an amazing event like Pop culture expo?</strong></p>
<p>Having produced hundreds of events over the past 409 years, the time was right to merge all the fun aspects of Pop Culture into an event that fans and families would enjoy, where you could meet a diverse selection of celebrities and spend a day being totally entertained.</p>
<p><strong>What are some of challenges you have faced along the way creating this event?</strong></p>
<p>The Fan Convention marketplace has become dominated by corporate events like out of town traveling events that care little about the fan and the way too numerous overly crowded hotel shows, so the challenge has been creating something different that includes technology to ease long waits in lines and a large enough venue so that everyone is comfortable &#8230; we have succeeded with both of our goals.</p>
<p><strong>How has the role of pop culture evolved over time in our society and the global society?</strong></p>
<p>The Internet is a grandchild and evolutionary being of Pop Culture &#8230; everything on the Internet can become popular and the comedy and tragedy, the good, the bad and the ugly, all have a chance to make a permanent impact on the world and the future &#8230; creating pop culture appears to now be as important as appreciating it.</p>
<p><strong>As a kid what are some of the first shows, books, films, music/radio, etc that really moved you?</strong></p>
<p>I am from the first TV generation and have seen black and white merge into color, witnessed the acceptance of records, cassettes, 8 tracks, CDs, DVDs, downloads and streaming as a progression based on demand from the market I was a part of &#8230; and took the time during the past 5 decades to study, immerse and prosper from my love of Pop Culture &#8230; I am a Disney geek and a Dr. Seuss Nerd &#8230;  I am a walking cartoon and know the values of 100,000 useless objects.</p>
<p><strong>Working on the Antique roadshow must be an interesting experience could you talk a bit about how you got involved with it and some of the more interesting  things you have found while doing the show?</strong></p>
<p>I appeared for 13 seasons as an appraiser of Collectibles, Toys and Pop Culture on the program and had fun meeting people and sharing my knowledge with the viewing public &#8230; some of my favorite appearances are constantly in repeats including the Frank Zappa Oil Painting, Beatles Butcher Cover,, star Wars action figures, Hot Wheels, and the collection of original Peanuts art by Charles Schulz.</p>
<p><strong>What are a few things you personally look forward to the most at the PCX?</strong></p>
<p>I will be hosting the Voice Actors Script Read and hope that everyone comes out to see/hear the greatest voices in an amazing presentation.  I also look forward to seeing the impact the NAO Robot has on solving problems for children with learning disabilities in the future .. this robot is very important to me, the show and to families with Autistic children.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/05/PopLogo_gary.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/05/PopLogo_gary.jpg" alt="PopLogo_gary" width="400" height="150" class="aligncenter size-full wp-image-1155" /></a></p>
<p><strong>The Pop Culture Expo May 24-25 at the Shriners Auditorium in Wilmington, MA<br />
<a href="http://www.popcultureexpo.com/collections/tickets">Buy Tickets Here</a></strong></p>
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		<title>The Issues Program At Anime Boston 2014 with @goodluckriley</title>
		<link>http://issuesprogram.com/2014/04/the-issues-program-at-anime-boston-2014-with-goodluckriley/</link>
		<comments>http://issuesprogram.com/2014/04/the-issues-program-at-anime-boston-2014-with-goodluckriley/#comments</comments>
		<pubDate>Thu, 10 Apr 2014 17:53:19 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[anime boston]]></category>
		<category><![CDATA[jcr]]></category>
		<category><![CDATA[the issues program]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=1026</guid>
		<description><![CDATA[@goodluckriley takes the place of Phil the Issues Guy for Anime Boston 2014 . I know you have seen a bunch of videos about this convention but this is a comedy based look AB14 in video blog form. John talks about Yiffing, women of cosplay, [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>@goodluckriley takes the place of Phil the Issues Guy for Anime Boston 2014 <span id="more-1026"></span>. I know you have seen a bunch of videos about this convention but this is a comedy based look AB14 in video blog form.<br />
John talks about Yiffing, women of cosplay, Podcasting with Kyle hebert, Attack on Titan premier, horrible AMV contest, and shows you what the Video Game competition looked like. </p>
<p>http://youtu.be/iKerMDBLnFk</p>
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		<title>Weapon Shop De Omasse Review</title>
		<link>http://issuesprogram.com/2014/03/weapon-shop-de-omasse-review/</link>
		<comments>http://issuesprogram.com/2014/03/weapon-shop-de-omasse-review/#comments</comments>
		<pubDate>Mon, 31 Mar 2014 15:54:28 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<category><![CDATA[3ds]]></category>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=1000</guid>
		<description><![CDATA[Personally, video games with an interesting concepts are very compelling before I even push power. Something unique can get me interested in title that I don&#8217;t particularly enjoy the gameplay style but will have a warm place in my heart for what the game is [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Personally, video games with an interesting concepts are very compelling before I even push power. <span id="more-1000"></span> Something unique can get me interested in title that I don&#8217;t particularly enjoy the gameplay style but will have a warm place in my heart for what the game is trying to accomplish. This is the case with <em>Weapon Shop De Omasse</em> from <strong>Level 5</strong>.</p>
<p>Role-playing games are pretty standard these days. We all know the concept, you collect items hack and slash to build up points to upgrade your <em>weapons</em>, to win more battles to &#8230;rinse-repeat. </p>
<p>Weapons is where the game takes focus. You are <em>that</em> guy working at the weapons shop upgrading the heroes weapons. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/03/weapon_shop_de_omasse_5_51213.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/03/weapon_shop_de_omasse_5_51213.jpg" alt="weapon_shop_de_omasse_5_51213" width="400" height="241" class="aligncenter size-full wp-image-1003" /></a></p>
<p>The gameplay is really nothing special. I&#8217;m not somebody that enjoys rhythm games to begin with but the simplicity is addicting. I did pass the off the 3DS to to someone I know that does enjoy these type of games and her criticism was that it can be very repetitive and not interesting on its own if it was not for the excellent concept for this game. That &#8220;concept&#8221; is what truly shines in Weapon Shop De Omasse and creates something really interesting.</p>
<p>The concept although very uniqe just entertains the thought of wishing I was playing a different kind of game. Perhaps some sort of simulation strategy game where I was the owner of a item shop that I&#8217;d have to go out, find the items and avoid conflicts etc. Now that would interest me more. But I feel if you enjoy the nature of rhythm oriented games this is a perfect title to pick up play for a while and continue along the interesting storyline. The issues I have with it are completely personal. </p>
<p>Truly I&#8217;ve never encountered a game exactly like this in concept that you are not exactly the hero but helping the heroes out. I&#8217;ve been told that there is a Final Fantasy game that that is similar to this but this concept (for me) was completely unique.  I hope more genres of games attempt something like this because it could really takes a tired concepts of games and add new interesting wrinkles.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/03/weapon_shop_05_thumb.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/03/weapon_shop_05_thumb.jpg" alt="weapon_shop_05_thumb" width="404" height="245" class="aligncenter size-full wp-image-1004" /></a></p>
<p>Weapon shop is a very fun in-depth world with a unique story and concept wrapped around a very simple game. Rhythm games might be for some people but it wasn&#8217;t necessarily something I personally enjoyed that does not mean that the game was not a huge success at everything it was trying to achieve.  I was not the best audience for a game like this. But good is good and I need to give credit where credit is due. So if you&#8217;re into rhythm games and into RPG&#8217;s at $7.99  this is a must play and something you will enjoy while giggling and smiling the whole way through.</p>
<p><strong>Weapon Shop De Omasse<br />
Level 5<br />
8 out of 10</strong></p>
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		<title>The String Arcade: Great Music and A Great Cause</title>
		<link>http://issuesprogram.com/2014/02/the-string-arcade-great-music-and-a-great-cause/</link>
		<comments>http://issuesprogram.com/2014/02/the-string-arcade-great-music-and-a-great-cause/#comments</comments>
		<pubDate>Tue, 04 Feb 2014 20:27:18 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[string quartet]]></category>
		<category><![CDATA[strings]]></category>
		<category><![CDATA[the string arcade]]></category>
		<category><![CDATA[vgm]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=933</guid>
		<description><![CDATA[I had an opportunity to get an early listen to the The String Arcade from Composers Dren McDonald and Jason Poss. The String Arcade is an album of video game music presented by a string quartet. The songs have the feel and heart of the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>I had an opportunity to get an early listen to the <a href="http://www.thestringarcade.com">The String Arcade</a> from Composers <a href="https://twitter.com/drenmc">Dren McDonald</a> and <a href="https://twitter.com/jasonposs">Jason Poss</a>. <span id="more-933"></span> The String Arcade is an album of video game music presented by a string quartet.</p>
<p>The songs have the feel and heart of the original tunes while being presented and orchestrated much different. The String Arcade consists of 15 songs from games like Portal 2, Ecco the Dolphin, Monkey Island 2,and Minecraft to name a few. The tracks that stood out in particular were Altered Beast, Galaga, Scabb, Sonic and (of course) Legend of Zelda. Those particular songs just lent themselves really well to the medium but the whole albums works exceptionally well at what it sets out to do expose sting quartets to a new audience. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/02/StringArcade_bw.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/02/StringArcade_bw.jpg" alt="Photo Credit: Barret J Butterfield " class="aligncenter size-full wp-image-947" /></a> (Photo Credit: Barret J Butterfield)</p>
<p>The String Arcade was funded from Kickstarter donations and has musicians from both the East and West Coast The high musicianship and direction of this project is very evident when listening to the album. There also seems to be a great love for the music being performed and this comes though really well on the record. If someone were to listen to The String Arcade with no knowledge of the video game world they could still appreciate the complexity and talent on this record.</p>
<p>It is also worth mentioning that all album proceeds will be donated to the <a href="http://www.alamedamusicproject.org">Alameda Music Project</a>.  So, it&#8217;s great music for a good cause. The project strives to get more kids to play instruments and maybe hear a string quartet for the very first time. </p>
<p><a href="http://www.thestringarcade.com">The String Arcade</a> will be released on February 11 and can be Pre-ordered on ITunes <a href="https://itunes.apple.com/us/album/the-string-arcade/id805763356">here</a> for $7.99. There is also a limited edition CD that can be Pre-ordered <a href="http://thestringarcade.bandcamp.com">here</a> for $9.99 that also included two bonus tracks. </p>
<p>I highly recommend The String Arcade for any fans of video game music, or just fans of string quartets. It&#8217;s also a great way for parents to get their kids into a different style of music with some very familiar songs. </p>
<p>What McDonald/Poss and the West coast musicians with Boston-based <a href="http://www.viderisq.com">Videri String Quartet</a> showed is they have a great love for the source material. They did this while succeeding in creating something new and very exciting. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/02/StringArcade_Dren_Emily_Robinback_Celia_Alisa_Timrecording.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/02/StringArcade_Dren_Emily_Robinback_Celia_Alisa_Timrecording.jpg" alt="StringArcade_Dren_Emily_Robin(back)_Celia_Alisa_Tim(recording)" class="aligncenter size-full wp-image-950" /></a> (Photo Credit: Lorrie Murray)  </p>
<p>The String Arcade<br />
Simply Awesome!<br />
10 of 10</p>
<p>Check out the a free track of Plants vs. Zombies available <a href="https://soundcloud.com/dren-mcdonald/plants-vs-zombies-from-the">here</a>.  </p>
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		<title>Gemini Rue: A Real Blast From The Past</title>
		<link>http://issuesprogram.com/2014/01/gemini-rue-a-real-blast-from-the-past/</link>
		<comments>http://issuesprogram.com/2014/01/gemini-rue-a-real-blast-from-the-past/#comments</comments>
		<pubDate>Sat, 25 Jan 2014 22:26:06 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gemini Rue]]></category>
		<category><![CDATA[mac]]></category>
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		<category><![CDATA[the issues program]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=902</guid>
		<description><![CDATA[I&#8217;ve mentioned on several occasions how much I enjoy point-and-click adventure games. Some of the first video games I played along with the Arcade classics were the Sierra point-and-click adventure games like Kings/Space/Police Quest. So I have a special place in my heart and in [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>I&#8217;ve mentioned on several occasions how much I enjoy point-and-click adventure games. <span id="more-902"></span> Some of the first video games I played along with the Arcade classics were the Sierra point-and-click adventure games like Kings/Space/Police Quest. So I have a special place in my heart and in my core for point-and-click games. Gemini Rue fits right in there with the rest.</p>
<p>Gemini Rue from Wadjet Eye Games is an old schol-style point-and-click adventure game originally being released in 2011 but the graphic quality, tone and the feel is in the style of 90&#8217;s Adventure games. In 2013 a Mac version was released and that&#8217;s the one I had the opportunity to play. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/01/550w_gamingreview_gemini_rue_3.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/01/550w_gamingreview_gemini_rue_3.jpg" alt="550w_gamingreview_gemini_rue_3" width="550" height="413" class="alignnone size-full wp-image-906" /></a></p>
<p>Styling of the game has a very post-apocalyptic Syfi feel. A bit like the world in the Super Mario Brothers Movie.  I guess I could&#8217;ve said Blade Runner thats more accurate but a bit on the nose and I never want to avoid an opportunity to mention the Classic Mario Brothers live-action movie.  Anyway, the game looks great in its style and doesn&#8217;t try to be anything that it&#8217;s not. Gemini Rue really gives you a sense of nostalgia  similar to games like Mega-Man 9, Double Dragon Neon, Retro City Rampage and A Link Between Two Worlds. </p>
<p>The gameplay adds some interesting new kinds of elements to the old formula. Like a duck and cover system, that works really well to add some action to the adventure. But the majority of the gameplay is still interacting with objects, people and solving puzzles. What you would expect. The system works perfectly and everything functions easy.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/01/gemini-rue-10.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/01/gemini-rue-10.jpg" alt="gemini-rue-10" width="512" height="288" class="alignnone size-full wp-image-905" /></a></p>
<p>Sometimes you need to repeat situations a few times until you figure out the right course of action but this is what makes these kind of games fun. An enjoyment of the world and a love for the subtlety around you needs to be evident to truly appreciate the greatness.  If you&#8217;re used to point-and-click games you can jump right into Gemini Rue like a old pair of shoes.  It doesn&#8217;t quite revolutionize the genre instead excels in bringing you the best quality of the old-school type of game.</p>
<p>The story is what makes the game unique. It follows two plot lines. Eventually the game lets you switch back and forth between depending on which story you would like to play. One of the characters is an ex-assassin turned cop. His story line is the standard &#8220;investigating the bad guys&#8221; type story line. The other one is a little bit Total Recall like. You are a guy in a testing facility with amnesia that needs to solve the clues around him to figure out a way to break out and remember what he forgot. </p>
<p>Joshua Nuernberger did an excellent job creating a very interesting story that is dark, extremely multilayered and has a really fun conclusion. The game is also completely voice acted. It&#8217;s all very well done although maybe a little inconsistent in performance and quality. Even with these inconsistencies in voice acting the script is very very fun and makes you want to rush to finish the game to see what will happen.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/01/466x220_gamingreview_gemini_rue.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/01/466x220_gamingreview_gemini_rue.jpg" alt="466x220_gamingreview_gemini_rue" width="466" height="220" class="alignnone size-full wp-image-904" /></a></p>
<p>Gemini Rue is a blast to the past. If you are fan of the Sierra or the LucasArts point-and-click adventure games this is essentially a must play. The game is nearly perfect in its design. It looks and plays exceptionally and connects to that nostalgic feeling of my childhood playing these types of games for the first time. I hope it can do the same for new gamers today.  </p>
<p><strong>Gemini Rue<br />
Wadjet Eye Games<br />
9.5 out of 10</strong></p>
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		<title>NES Remix: Rage Filled Fun</title>
		<link>http://issuesprogram.com/2014/01/nes-remix-rage-filled-fun/</link>
		<comments>http://issuesprogram.com/2014/01/nes-remix-rage-filled-fun/#comments</comments>
		<pubDate>Fri, 03 Jan 2014 19:40:12 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[NES Remix]]></category>
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		<category><![CDATA[Nintendo Remix]]></category>
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		<category><![CDATA[the issues guy]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=878</guid>
		<description><![CDATA[NES Remix Publisher: Nintendo Developer: Indieszero Nintendo games historically have been prime for people to hack. Homebrew versions Zelda and Mario and many Nintendo franchises have always been the mainstay across the Internet. The Wii also enjoyed an exciting second life with an amazing Homebrew [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>NES Remix<br />
Publisher: Nintendo<br />
Developer: Indieszero</strong><br />
<span id="more-878"></span><br />
<a href="http://issuesprogram.com/blog/wp-content/uploads/2014/01/NES-Remix-2.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/01/NES-Remix-2-1024x561.jpg" alt="NES-Remix-2" width="580" height="317" class="alignnone size-large wp-image-883" /></a></p>
<p>Nintendo games historically have been prime for people to hack. Homebrew versions Zelda and Mario and many Nintendo franchises have always been the mainstay across the Internet. The Wii also enjoyed an exciting second life with an amazing Homebrew channel. Not to mention I&#8217;ve recently been enjoying Project M a Mod for Super Smash Brawl to make it more like Melee and 64. But now Nintendo&#8217;s decided to take on the reins of messing with their old titles themselves or allowing someone else (Indieszero) to do it.</p>
<p>NES Remix can be a little hard to explain. If you&#8217;re familiar with the Wario Ware Games it has a similarity in presentation, but at its core it takes some classic NES titles and tweaks them and combining them in interesting ways.</p>
<p>The game offers individual game modes for most of NES title available. The Legend of Zelda, Super Mario Brothers, Excitebike and many more are there for your enjoyment with unique challenge that range for easy to insane. You unlock more games by competing in these challenges. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/01/nes-remix-remixed-mario-levels-gameplay_hqdefault.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/01/nes-remix-remixed-mario-levels-gameplay_hqdefault-300x225.jpg" alt="nes-remix-remixed-mario-levels-gameplay_hqdefault" width="300" height="225" class="alignnone size-medium wp-image-886" /></a></p>
<p>Some examples of challenges are: complete a Super Mario level without while running full speed or in Zelda you need to find all the passageway in set amount of time. As you beat each level you get awarded stars and sometimes stamps. Stars and other factors get points and the more points unlock more level more levels and more games etc.</p>
<p>Also included are 50 remix levels which give a very interesting challenges and also combined some games. Like playing Donkey Kong as Link with the inability to jump or pick up a hammer. Some of these challenges are  just not fun. In fact some of them are really difficult and could create extreme rage filled moments of delight or horror depending on what you are in to.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/01/Screenshot-from-2013-12-21-174402.png"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/01/Screenshot-from-2013-12-21-174402-300x220.png" alt="Screenshot-from-2013-12-21-174402" width="300" height="220" class="alignnone size-medium wp-image-884" /></a></p>
<p>The game is not without some problems. The controls on the U-Pad are okay and of course off TV play is always great, but they do to take some adjusting when playing a few of the games. It&#8217;s just being completely used to playing the games on NES controller. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/01/NES-Remix-Coming-to-Wii-U-eShop-276833-large.jpeg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/01/NES-Remix-Coming-to-Wii-U-eShop-276833-large-300x152.jpeg" alt="NES-Remix-Coming-to-Wii-U-eShop-276833-large" width="300" height="152" class="alignnone size-medium wp-image-885" /></a></p>
<p>Some of the challenges can be very very difficult to get 3 stars and if you&#8217;re prone to rage this might not be the best title for you to play. Another fault in the game is no true multiplayer option of any kind. It&#8217;s fun to pass the controller back and forth but no two player option no online or even in game arcade like name input leader-board or anything like that. And with some of the games like Mario Brothers and Balloon fight which had two player options in the original tittle the lack of 2 player option is noticeable. </p>
<p>There is also a Bonus mode. After you get to a certain point mark or stars and unlock all the games Bonus mode starts being unlocked. Bonus mode gives you a few more remix type levels and a few other NES games that are thrown in there one of which being NES Baseball. A game I played way too much as a kid and have amazing skill at. In fact, I challenge anybody in the world right now to a game!</p>
<p>Anyways I feel like some of the titles chosen were the best possible NES games. Who the hell wanted to play Clu Clu Land ever again. I know I didn&#8217;t. Games like Punch Out, Metroid and Kid Icarus were very much missing.  I hope to see some (Free) DLC for this in the future or a sequel. Everyone is also saying this but this opens up another great franchise for Nintendo if they continue down this road and make more remix type games with Snes, Nintendo 64 and GameCube titles. Not to mention the Gameboy and the DS library would be great to see for the 3DS. I think this has to happen. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/01/large.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/01/large-300x166.jpg" alt="large" width="300" height="166" class="alignnone size-medium wp-image-887" /></a></p>
<p>NES Remix is a cool compilation that pushes old-school Nintendo titles to new hights and lets you get really frustrated by them all over again. I love what Nintendo is doing with this title and hope to see a lot of other unique E shop titles on the Wii U as they have done with the 3DS. </p>
<p>If you are a pure fan of old school NES titles and you want to really challenge yourself and play these games like never had before this is the game to download. WARNING you may have a few rage quits along the way and have an urge to toss the gamepad across the like a frisbee. </p>
<p>I think Nintendo is thinking creatively and outside the box with Remix. The game really gives old school players that have been going at these games since they first got that little gray box and new players a unique look. The later parts of this game get very difficult and no matter how many times you played these games in the past it offers fresh new perspective and challenge.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2014/01/WiiU_NesRemix_NesZelda-656x369.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2014/01/WiiU_NesRemix_NesZelda-656x369-300x168.jpg" alt="WiiU_NesRemix_NesZelda-656x369" width="300" height="168" class="alignnone size-medium wp-image-888" /></a><br />
<strong><em>NES Remix</p>
<p>$15 Nintendo E-shop<br />
9 of 10</em></strong></p>
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		<title>A Few Things I Love About Super Mario 3D World</title>
		<link>http://issuesprogram.com/2013/12/a-few-things-i-love-about-super-mario-3d-world/</link>
		<comments>http://issuesprogram.com/2013/12/a-few-things-i-love-about-super-mario-3d-world/#comments</comments>
		<pubDate>Mon, 09 Dec 2013 19:51:06 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=845</guid>
		<description><![CDATA[It&#8217;s hard to quantify what I love so much about Super Mario 3D World. The most obvious single word that comes to mind when thinking about the game is fun. But this Mario game has certain elements that really create an unique play style and [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s hard to quantify what I love so much about Super Mario 3D World.<span id="more-845"></span> The most obvious single word that comes to mind when thinking about the game is fun. But this Mario game has certain elements that really create an unique play style and caused some lasting memories that I haven&#8217;t quite felt in a Mario game since first grabbing a magic leaf and becoming a flying raccoon.</p>
<p>So here are a few of my favorite things in Super Mario 3D World:</p>
<p><strong>Meow: </strong><br />
<a href="http://issuesprogram.com/blog/wp-content/uploads/2013/12/5.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/12/5.jpg" alt="5" width="960" height="540" class="alignnone size-full wp-image-848" /></a></p>
<p>The catsuit is my favorite Mario power-up perhaps ever. When picking it up you get the ability to climb up walls and you get a scratch attack. This allows you to tackle  each level in a completely unique way than you have before. Being able to climb around lets you  approach the completing of the level uniquely. This created an appreciation on how dense each each level is in Mario World 3D. </p>
<p>I feel like this power-up was perhaps created to allow players to have the antigravity/climbing on walls feel of the Galaxy games without having to have a game set in space. This necessity  ended up equaling a lot of fun for the player. My hope is this is not just a one-shot  Mario Item for the this game it should be carried over to future games as well. </p>
<p><strong>Working multiplayer: </strong><br />
<a href="http://issuesprogram.com/blog/wp-content/uploads/2013/12/Mario-cat-suits.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/12/Mario-cat-suits.jpg" alt="Mario-cat-suits" width="640" height="400" class="alignnone size-full wp-image-847" /></a></p>
<p>New for the the “New” Super Mario Brothers Wii and also included in “New” Super Mario Brothers Wii U was an attempt to implement multiplayer. I say attempt because usually it was just a mess with one player leading the way while everyone else died a lot and arguing ensued.</p>
<p>Super Mario 3D World 3-D environment really allows multiplayer to feel more natural and everyone can feel like part of the game. The game feels fun as hell single player or multiplayer it becomes even better. Also certain aspects were added to the game with the Crown mode and other competitive options to create more of a rivalry between players. This is the first Mario game that I would highly suggest playing multiplayer.</p>
<p><strong>The Characters from Super Mario Bros 2 (USA):</strong><br />
<a href="http://issuesprogram.com/blog/wp-content/uploads/2013/12/super-mario-3d-world.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/12/super-mario-3d-world.jpg" alt="super-mario-3d-world" width="749" height="421" class="alignnone size-full wp-image-851" /></a></p>
<p>I have a fond memory of when Super Mario Bros 2 came out and loving the fact that I can switch between the four characters. This feature is something that has been absent from every Main Mario since. But finally in Super Mario 3D World they bring back this option back. This really opens up gameplay even know the abilities are not quite as pronounced as in Mario 2.. There are also certain areas you need to use certain characters whitch does add a great deal of replayability to each level. Also in multiplayer this is great as each each of your characters have different talents so you need to work together to get the stars quickly and finish the level the best.</p>
<p><strong>Subtlety: </strong><br />
<a href="http://issuesprogram.com/blog/wp-content/uploads/2013/12/super-mario-3d-world-characters.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/12/super-mario-3d-world-characters.jpg" alt="super-mario-3d-world-characters" width="1280" height="725" class="alignnone size-full wp-image-846" /></a></p>
<p>Super Mario 3D World is jam-packed with references to Mario history not to mention a few other references to other Nintendo Franchises. Little things as well like when you run really fast a smoke cloud  comes up behind you can create some immersion.  You can also jump in Koopa shells and when you&#8217;re underwater you can see your character holding their breath. All these nice little touches add more of a sense of ownership of the world. If this is what Nintendo can do when right now in their first attempts into high-definition video games I can&#8217;t wait to see what they do next.</p>
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		<title>Spec Ops: The Line Review</title>
		<link>http://issuesprogram.com/2013/11/spec-ops-the-line-review/</link>
		<comments>http://issuesprogram.com/2013/11/spec-ops-the-line-review/#comments</comments>
		<pubDate>Thu, 21 Nov 2013 18:16:09 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=815</guid>
		<description><![CDATA[Spec Ops: The Line 2k Games Steam-Mac,Pc 360, Ps3 Shooters really are not my thing. Well since the Contra Series. The biggest reason why I don&#8217;t enjoy the genre is because of simple lack of skill. I&#8217;m not someone that likes to do things outside [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong><em>Spec Ops: The Line<br />
2k Games<br />
Steam-Mac,Pc<br />
360, Ps3</em></strong></p>
<p>Shooters really are not my thing. Well since the Contra Series.<span id="more-815"></span> The biggest reason why I don&#8217;t enjoy the genre is because of simple lack of skill. I&#8217;m not someone that likes to do things outside my comfort zone when I constantly fail. Yeah I&#8217;m a bit of a coward and only like to do things that I show a natural ability at. Years of playing Sports, RPG&#8217;s, Platforms, Fighting, and side scrolling shooters have allowed me to enhance the natural skills I have for these kind of games. That all being said when being lucky enough to have an opportunity to review <strong>Spec Ops: The Line</strong>, recently released for the Mac on <strong>Steam</strong>, I was a bit intimidated. My fear was that this would just be another standard shooter with a story I would not connect to, no depth and I would be bumbling around like I usually do these type of games. Although I still fell into  some of the same traps that I often fall into I found the storyline and the character elements to be very unique and a refreshing ride. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/11/Spec_Ops_The_Line_Nov2011_5.png"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/11/Spec_Ops_The_Line_Nov2011_5.png" alt="Spec_Ops_The_Line_Nov2011_5" class="alignnone size-full wp-image-819" /></a></p>
<p>The game is a standard Shooter type game, as its name gives away, set in the city of Dubai. The city had been ravaged from a sandstorm. With the city cut off from the rest of the world for six months the U.S. Army decides to send in a group of soldiers to figure out what&#8217;s going on. It is your goal to help with the evacuation and deal with all the people who couldn&#8217;t escape. As your character enters the game we start to connect all the dots on how the society in Dubai dealt with the natural disaster. </p>
<p>The games ending is different depending on decisions you make along the way. Without spoiling anything there is no happy ending. The overall theme of the game is the desolation and the horrors of war. It isn&#8217;t just a shoot everybody and everything continues to be happy-go-lucky sort of thing. There is a real sense of weight to all the actions. Your character is not a good guy. He goes into some situations and makes very questionable decisions. It is this sense of morality that keeps the player thinking when most shooter games like this are all about blowing things up and getting to the next check point.The storyline was intense and something you have to experience yourself to truly grasp.  </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/11/Spec_Ops_The_Line_1.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/11/Spec_Ops_The_Line_1.jpg" alt="Spec_Ops_The_Line_1" width="1280" height="715" class="alignnone size-full wp-image-820" /></a></p>
<p>Now to the difficult part for myself. What I didn&#8217;t enjoy about the game was the action of actually playing. The game works just fine and is not broken in any way. I just do not enjoy playing any type of game on a computer with a mouse and keyboard. I would personally like to check out this game on the Consoles or pick up a USB controller so I could get out of my head a bit. I just do not have the hours logged in to Computer gaming to feel comfortable without being fully aware of my control scheme. That&#8217;s even with my 2 year WOW problem. </p>
<p>Spec Ops: The Line is a solid fun working third person shooter game with a lot of duck and covers fighting as you get in most of the games of this ilk. We also get lots of different weapons and it seems like your NPC friends are not the biggest dumb asses in the world. That is pretty different in games like this.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/11/222345-spec1.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/11/222345-spec1.jpg" alt="222345-spec1" width="620" height="343" class="alignnone size-full wp-image-818" /></a></p>
<p>Overall the gameplay is standard with nothing special. I mean there are some elements of the game that seem kind of counterproductive to the story and just for &#8220;shooter&#8221; reasons. Like all the random enemies you face off when you&#8217;ve heard about most of society being wiped out or moved away because the sandstorm. But that will only mess with your mind if you&#8217;re an over thinking role-playing game type person like me.  That did not take away from the fun aspects of play. If you enjoy shooter games you will enjoy the gameplay and will feel very comfortable jumping right in playing. There&#8217;s just nothing special here to match the intensity and uniqueness of the storyline. I guess with just such a special story it made me want more of that intensity in the gameplay. </p>
<p>The story was very unique but it&#8217;s somewhat short taking around 15 hrs to complete. I did play through the end of the game twice and in both endings I saw leave you with a cold feeling of all the horrors of the situation. Spec Ops: The Line is something that stuck with me after playing and carried into watching some movies and television shows of the next few days. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/11/e9e6d0c9_SpecOpsTheLine_2012_06_30_13_26_51_076.jpeg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/11/e9e6d0c9_SpecOpsTheLine_2012_06_30_13_26_51_076.jpeg" alt="e9e6d0c9_SpecOpsTheLine_2012_06_30_13_26_51_076" width="1920" height="1200" class="alignnone size-full wp-image-817" /></a></p>
<p>From beginning to end Spec Ops: The Line emotionally grabbed my attention. While the gameplay is not my cup of tea it definitely works and is not broken. The storyline is just so progressive and emotional that I wish there was more weight to the gameplay. The music and voice acting is all very high quality. Some of the music does get a bit repetitive in the action scenes but nothing too bad.</p>
<p><strong>Spec Ops: The Line</strong> for the Mac on <strong>Steam</strong> is definitely worth picking up especially is your are a fan of  shooters or war stories. Also Star Trek fans out there this is for you. The themes in this game felt  very similar to the Deep Space 9 episode <strong>The Siege of AR69</strong>. We see the real outcomes and the real truths of the of how combat can leave one with a bad taste in your mouth. I look forward to more stories from this team of writers and game developers 2k put together  in the future. There is a market for true storytelling in an overdone genre. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/11/Spec-Ops-The-Line-Screenshot.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/11/Spec-Ops-The-Line-Screenshot.jpg" alt="Spec-Ops-The-Line-Screenshot" width="700" height="402" class="alignnone size-full wp-image-821" /></a></p>
<p><em><br />
<strong>8 out of 10<br />
Play this game! </strong></em></p>
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		<title>Chomp Chomp: Pac-Man Time Again</title>
		<link>http://issuesprogram.com/2013/11/chomp-chomp-pac-man-time-again/</link>
		<comments>http://issuesprogram.com/2013/11/chomp-chomp-pac-man-time-again/#comments</comments>
		<pubDate>Thu, 07 Nov 2013 18:06:27 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=790</guid>
		<description><![CDATA[Pac-Man and The Ghostly Adventures Namco Bandai Games Wii U I remember when Pac-Man was the most important video game character in the world. In reality, I was always a bit more of a fan of Ms. Pac-Man, the game, because it had more levels [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>Pac-Man and The Ghostly Adventures<br />
Namco Bandai Games<br />
Wii U</strong><br />
<span id="more-790"></span></p>
<p>I remember  when Pac-Man was the most important video game character in the world. In reality, I was always a bit more of a fan of Ms. Pac-Man, the game, because it had more levels and an actual storyline. No doubt though Pac-Man was the man. He had his own cartoon, pinball games, toys and several titles of video games that used the Pac-Man family. My personal favorite was Super Pac-Man with the magic power pellet that turned you into a giant Super Pac-Man the covered most of the screen and destroyed everything in your path.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/11/classic-game-room-super-pac-man-arcade-game-review.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/11/classic-game-room-super-pac-man-arcade-game-review.jpg" alt="classic-game-room---super-pac-man-arcade-game-review" width="480" height="270" class="alignnone size-full wp-image-797" /></a></p>
<p>As I mentioned there was a TV show that I was a fan of at the time. It was the standard 80&#8217;s format television cartoon that pit the villains (the ghosts) versus the good guys (Pac-Man and his family). A similar setup as G.I. Joe, WWF and many others.</p>
<p>Sorry for the sidebar but this is relevant because I guess there is a new animated show about Pac-Man for kids that I have never seen or heard of before. And this game <em>Pac-Man and The Ghostly Adventures</em> is based on the show. This was unknown to me when picking up this title. I imagined this being some standard mini game collection with a lot of Pac-Man oriented party games.  What I found was a platforming game thats gameplay is surprisingly deep for a licensed title. There are clever and interesting ways to maneuver your way through Pac-Man&#8217;s world. The game at times can feel a little bit easy and maybe a bit rushed but it&#8217;s a fun title at a good price point of $40.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/11/PacmanAdventuresChameleon.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/11/PacmanAdventuresChameleon.jpg" alt="PacmanAdventuresChameleon" width="682" height="384" class="alignnone size-full wp-image-791" /></a></p>
<p><em>Pac-Man and The Ghostly Adventures</em> is a platforming game in a 3-D environment in the same vein as  Mario 64.  Pac-Man wanders around each level interacting with many of the characters from the television show and jumping from platform to platform eating ghosts and pretty much anything else he can find. By doing this he finds a myriad of power-ups along the way. These power-ups are really fun. One example is an ice ability that allows you to freeze ghosts or other elements like water fountains to kill things within the world and complete the levels.  There is also a main hub  where you can unlock mini video games that feel very arcade like. While in the hub you can also walk around and talk to a bunch of the characters I assume from the show.  </p>
<p>The game is a fun action platform game with one of my favorite video game mascots in history but it does have some problems. Jumping is a huge problem being very unforgiving. It almost feels like a Nintendo 64 game sometimes. This game feels a bit rushed like it needed some more time in testing. Perhaps it was rushed to capitalize on the success of cartoon and needing be on a time schedule. But I think they could&#8217;ve had something really special here if they had spent a little bit more time polishing and tweaking to make the “platforming” as fun as eating stuff.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/11/2_top.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/11/2_top.jpg" alt="2_top" width="398" height="240" class="alignnone size-full wp-image-792" /></a></p>
<p>Pac-Man and The Ghostly Adventures is a decent game that for $40 price point and is worth picking up at some point. Especially after the rush of Nintendo Wii U games come out there will most certainly be a price cut. The game can surprise you with how fun it can be at times but the jumping can be very frustrating and the boss fights don&#8217;t offer a lot of depth. I don&#8217;t see myself ever going back to replay this title but it does have some charm on the first run though. Perhaps I&#8217;ll check out the cartoon and if they spend a little bit more time perfecting what they got here they may have a decent grounds for a sequel.</p>
<p><em><strong>Pac-Man in the ghostly adventures</p>
<p>6 out of 10</strong></em></p>
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		<title>End Of The Wii: Wake Up Nintendo USA!</title>
		<link>http://issuesprogram.com/2013/11/end-of-the-wii-wake-up-nintendo-usa/</link>
		<comments>http://issuesprogram.com/2013/11/end-of-the-wii-wake-up-nintendo-usa/#comments</comments>
		<pubDate>Fri, 01 Nov 2013 05:00:14 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=780</guid>
		<description><![CDATA[It&#8217;s over and has been a good ride. Nintendo Japan and Europe finally made it official this week something has been talked about a lot over the last couple months that the production is over for the Nintendo Wii. It&#8217;s an end to a console [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>It&#8217;s over and has been a good ride. </p>
<p>Nintendo Japan and Europe finally made it official this week something has been talked about a lot over the last couple months that the production is over for the Nintendo Wii.  It&#8217;s an end to a console that made a big difference when it first we was released in 2006. It seems that Nintendo USA is the only hold out.  </p>
<p>Before being released it was called “Revolution.” Personally I think they should of kept the name because it does properly describes the impact of the Wii.  When the first game play videos were shown I really did not know what to expect. Nintendo did though. In 2005 there was all sorts of hype coming out from them about how this would revolutionize gaming and bring people of all ages to play together. They easily succeeded. </p>
<p>The Wii is easy to look down on now partly because of this past generation being one of the longest and it bringing out the Wii&#8217;s weakness.  A lot of the best games of the generation  were not able to be ported over to the Wii system  and if they were it was a more cartoony versions  or  features were taken out. But when the Wii was first released it had quite a big pull in the industry</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/Wii-Wallpaper-nintendo-wii-5614516-1024-768.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/Wii-Wallpaper-nintendo-wii-5614516-1024-768.jpg" alt="Wii-Wallpaper-nintendo-wii-5614516-1024-768" width="1024" height="768" class="alignnone size-full wp-image-782" /></a></p>
<p>And not just with gamers.  It was one of those systems that broke barriers down and converted people that hadn&#8217;t played video games in many years. It also became the buzz toy for a while. Some people would just piuck up a Wii and not even know what they were getting. </p>
<p>The Wii with its motion controls influence the other two companies ,as is usual, Nintendo innovates when others replicate. </p>
<p>The Wii was a great system.  Online wasn&#8217;t perfect, the graphics were  not HD but the games that work on the system were extremely fun and help usher in an era of new gamers. So as Nintendo  Japan and Europe close the door on the Wii and looks to the Wii U  let us hope that when the game started hitting the shelves the U can get some of that success and sell the brand again. Now Nintendo USA wake up</p>
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		<title>The Extremely Wonderful 101 Review</title>
		<link>http://issuesprogram.com/2013/10/the-extremely-wonderful-101-review/</link>
		<comments>http://issuesprogram.com/2013/10/the-extremely-wonderful-101-review/#comments</comments>
		<pubDate>Wed, 23 Oct 2013 05:09:36 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=741</guid>
		<description><![CDATA[The Wonderful 101 Wii U Platinum Games It seems that a lot of people are complaining that the Wii U doesn&#8217;t have any games. Mention to anybody that you have the system and they make a comment similar to, “How does it feel to not [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>The Wonderful 101<br />
Wii U<br />
Platinum Games</strong><br />
<span id="more-741"></span></p>
<p>It seems that a lot of people are complaining that the Wii U doesn&#8217;t have any games. Mention to anybody that you have the system and they make a comment similar to, “How does it feel to not be playing any games?” or “How does it feel to be on this gaming generations equivalent of the Titanic?&#8221;</p>
<p>Being a card-carrying member of the Nintendo fan club I can&#8217;t even deny that the launch window thing was a silly idea and the game lineup so far has been pretty sad. One of the games that I hoped that came out right at launch was Platinum Games <strong>The Wonderful 101</strong>. This was the perfect type of title that should of launched with the system. A game built from the ground up to show off what the U-pad can do and to explore the power and capability of the system.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/334162xcitefun-the-wonderful-101-5.jpeg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/334162xcitefun-the-wonderful-101-5.jpeg" alt="334162,xcitefun-the-wonderful-101-5" width="1024" height="576" class="alignnone size-full wp-image-758" /></a></p>
<p>For a point of reference The Wonderful 101 was created by Hideki Kamiya, the same guy who made Okami and Platinum Games is responsible for Bayonetta, MadWorld and Infinite Space to name a few. The Wonderful 101 is a completely different kind of game then anything they have done in the past. The Player controls up to 100 superheroes at the same time using attacks, abilities and changing all of your heroes into many different shapes/weapons. (Using an ability  called Morphing) This can cause massive damage or unique effects depending on the enemies you&#8217;re facing.</p>
<p>So in a sense it has a kind of a Voltron meets Pikmin feel to it. The basic story of the game is the heroes you control are protecting the world from an alien invasion and throughout the game you unlock other superheroes to switch in your team and learn how to do different morphing abilities.</p>
<p>The story of 101 is a silly but strangely deep tale and there are some interesting aspects and twists to it along the way. The game is very funny and had me smiling and laughing throughout playing. It&#8217;s the type of game I couldn&#8217;t wait to unlock more aspects of the story and actually sat through all the cut scenes without trying to skip them. In fact I would actually watch a cartoon based on The Wonderful 101 if it was ever made.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/Wonderful-101-Co-op-690x388.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/Wonderful-101-Co-op-690x388.jpg" alt="Wonderful-101-Co-op-690x388" width="690" height="388" class="alignnone size-full wp-image-760" /></a></p>
<p>The game looks very beautiful being very colorful and offers a great example of the capability graphically of the Wii U  when developers are not lazy and know what they are doing.  The player has a great deal of control on how they view their superhero team.   Personally, I like to zoom in as much as possible so I can get a really good look on all the characters. When you zoom in you see how much detail goes into each of the superheroes and enemies. Just a great deal of time and love went into the making of this game. Coupled with Pikmin 3 the power of the Wii U is perfectly shown off in these titles. This game has more of a cartoon city feel to Pikmin&#8217;s nature look, but both are excellent at balancing all the action that is going on screen with the many moving interactive parts.</p>
<p>The Wonderful 101 moves at an epic pace and never actually slows down. The game just keeps pushing and pushing being extremely intense the whole time. The game may be a bit confusing for a pickup and player type and they may not understand exactly what&#8217;s going on. I could see how one could become frustrated with the game. There is a steep learning curve to master 101.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/Wonderful-101-and-Pikmin-3.png"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/Wonderful-101-and-Pikmin-3.png" alt="Wonderful-101-and-Pikmin-3" width="620" height="412" class="alignnone size-full wp-image-759" /></a></p>
<p>As I mentioned a few times the game does have a little bit of similarity to the way that Pikmin plays but at its core it&#8217;s a lot different. It&#8217;s more of an action game apposed to Pikmins focusing on more puzzles. The most important part is the games combat feels very satisfying and really good to beat the crap out of anyone/thing that stands in your way. </p>
<p>Using the morphs can be difficult at first but once you get whats going on it&#8217;s really easy. You can either draw the particular shape on the pad with a stylus or you can find the proper way of using your right analog stick to create whichever weapon you want. Now don&#8217;t worry too much about how well you draw the shapes the game is very forgiving in that aspect. The more heroes you gather the larger the weapon you draw will be. But the player does not have to morph all the team. While some of heroes are used to create a giant shape others can do individual tasks. There is a lot of multitasking in this game and if you can figure it out and get all the gears going at once it can be a thing of beauty. But as I mention this can be overwhelming for people just picking up and playing the game that are not familiar with games like this since well&#8230; Lemings. You have to think about this from the standpoint of 100 characters not thinking about it from one. </p>
<p>Is also has a fair share of puzzle solving not just action. The puzzles are implemented by using the different morph abilities or special abilities to get your way through the challenge. Some  examples are needing to build a bridge or pile all 100 heroes in a booth to be  transported somewhere else.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/the_wonderful_101_17_605x.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/the_wonderful_101_17_605x.jpg" alt="the_wonderful_101_17_605x" width="605" height="340" class="alignnone size-full wp-image-756" /></a></p>
<p>Every world thats gets unlocked offers some sort of unique challenge. There is one world where the game play shifts and turns into a more of a rail shooter type mini game. There is also another aspect when you go inside a building and you can no longer see on the television and you can only play the game on the pad. This expansion of normal play just shows off what a great gaming company can do with the Wii-U when they try. If Platinum, Ubisoft, Sega and more can make great games then all the smack about difficulty working within the medium just seem like straight laziness. Platinum has made a beautiful game using all aspects of the system and is 2nd (Pikmin 3) of the many games that will come out within the next calendar year to show off all what the pad and system can do. I hope more people get an opportunity to play this game when more Wii U&#8217;s sell.</p>
<p>Also it&#8217;s worth mentioning that each world has a giant boss and the fights are incredibly fun. This all culminates in one of my favorite final battles with a boss ever! </p>
<p>The Wonderful 101 story is about 15 hours not the longest game in the world but it does allow you to go back and redo the levels for higher scores, to unlock different characters, different abilities and find secret paths to finish the levels. The game also has a challenge mode which you or up to five players can take on some challenges and kick some butt. I have not tried it yet as I have been occupied in the story mode but this seems like a great addition to add to the replay value of the game</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/wonderful_101_subs_thumb.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/wonderful_101_subs_thumb.jpg" alt="wonderful_101_subs_thumb" width="504" height="285" class="alignnone size-full wp-image-757" /></a></p>
<p>This is a game that I truly wanted as a launch title for the Wii U.  Platinum Games has done an excellent job with the hardware and crafted a game that is not only fun but unique to the aspects of the Wii U. In an age where everyone quick to jump off and on bandwagons like The red car in “Who framed Roger Rabbit” it seems that my patience for sticking by the Big N has finally starting to pay off. The  Wonderful 101 is the first in line of many games that will be coming out soon that will be bringing a surge to the Wii U. Maybe not to the commercial success that some of their haters claim is the only important thing. But for anyone that stuck around or new adopters get ready for some of the best games that come out this generation. Platinum thank you for The Wonderful 101 and can&#8217;t wait for Bayonetta 2!</p>
<p><strong><em>The Wonderful 101<br />
9.5 out of 10<br />
A MUST play for Wii U Owners!</em></strong></p>
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		<title>Magic 2013 Review</title>
		<link>http://issuesprogram.com/2013/10/magic-the-gathering-duels-of-the-planeswalkers-2013-review/</link>
		<comments>http://issuesprogram.com/2013/10/magic-the-gathering-duels-of-the-planeswalkers-2013-review/#comments</comments>
		<pubDate>Thu, 17 Oct 2013 04:05:44 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=727</guid>
		<description><![CDATA[Magic: The Gathering-Duels of the Planeswalkers 2013 Microsoft studio It may seem late to be reviewing a game from last year but it&#8217;s for free with Xbox Live Gold. Having purchased Gold this month to play GTA V with my friends online I decided to [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>Magic: The Gathering-Duels of the Planeswalkers 2013<br />
Microsoft studio</strong></p>
<p>It may seem late to be reviewing a game from last year<span id="more-727"></span> but it&#8217;s for free with Xbox Live Gold. Having purchased Gold this month to play GTA V with my friends online I decided to download Magic 2013. I was a big fan of Magic years ago playing the live card game. How does this game size up to the feel of playing the original card game. </p>
<p>When taking a board or card game and porting it over to a video game the first thing I need to overcome is the controls.  How one maneuvers their way through the game is of the utmost importance. This was my biggest obstacle in picking up and playing Magic 2013. It isn&#8217;t that I do not know how to play Magic or I forget some of the terms (which either is easy enough to pick up with the game&#8217;s excellent tutorial system) it&#8217;s that I didn&#8217;t quite understand what buttons do what. There is a timing and pausing that goes into completing moves. The biggest issue I was having is with casting instantaneous spells to do during my opponents turn. For whatever reason took me a long time to figure out the timing. I also had difficulty learning how to properly zoom in and look at the other people&#8217;s cards and keep up with that was going on. It just took a while to think about the game of Magic as a whole rather than worrying about about my environment and moves.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/simMagicPlaneswalkers04.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/simMagicPlaneswalkers04.jpg" alt="simMagicPlaneswalkers04" width="760" height="428" class="alignnone size-full wp-image-730" /></a></p>
<p>But once getting over that I found the game itself a very excellent representation of what it feels like to play the game Magic. The online system works very well too. You can matchup in free-for-all&#8217;s, 2v2 team or the game has a another feature which is very unique called Planechase. Players roll a die and then draw a card that sits in the middle of the board that causes some universal effects to everybody to create chaos or help certain depending on the situation. </p>
<p>There&#8217;s also a campaign mode  where you can play through a different a bunch of different stages and encounters which can be difficult challenges with opponents with unique abilities, or you face off against opponents who&#8217;s decks you can unlock when defeating them.  Also whenever you win a battle whether it be online or against a computer opponent you will unlock a card for whatever deck you&#8217;re playing with.</p>
<p>My biggest problem with the game is you can&#8217;t start a deck from scratch even when all the decks are unlocked. You can just manage the cards in self-made decks but not decide how many lands. This is okay for pickup and play but for long term play and to have a feel of ownership over a deck this is not an optimal process. Part of what made Magic so wonderfully fun was having your own built deck. The game does even the playing field because in some cases in Magic play the people who paid the most have the best deck. It just would of be great if with the decks that you unlocked in game they would give the option to create custom decks. That option would make the game a great deal better. This is something I hope they add to future titles.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/English-2.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/English-2-e1381768792438.jpg" alt="English 2" width="700" height="394" class="alignnone size-full wp-image-728" /></a></p>
<p>Magic 2013 is not a true representation of what is like to play Magic live but for people that can&#8217;t get their hands on decks, find people to play with or it has been so long since you played this might be a good title to pick up. It&#8217;s the perfect mild sedative to keep your  hunger going until you finally get off your butt and get to the store to buy a deck of cards.<br />
<em><br />
<strong>Magic 2013<br />
7 of 10</strong></em></p>
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		<title>TMNT: Out Of The Shadows And Into My Hands</title>
		<link>http://issuesprogram.com/2013/10/teenage-mutant-ninja-turtles-out-of-the-shadows-and-into-my-hands/</link>
		<comments>http://issuesprogram.com/2013/10/teenage-mutant-ninja-turtles-out-of-the-shadows-and-into-my-hands/#comments</comments>
		<pubDate>Fri, 11 Oct 2013 00:41:33 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=644</guid>
		<description><![CDATA[Teenage Mutant Ninja Turtles: Out of the Shadows Red Fly Studios Before starting this review it&#8217;s safe to say I&#8217;m a huge Ninja Turtles fan. As a kid I watched the cartoons, collected the toys, and was a big fan of the movies, at-least the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>Teenage Mutant Ninja Turtles:  Out of the Shadows<br />
Red Fly Studios<br />
</strong></p>
<p>Before starting this review it&#8217;s safe to say I&#8217;m a huge Ninja Turtles fan. <span id="more-644"></span>  As a kid I watched the cartoons, collected the toys, and was a big fan of the movies, at-least the first two. The video games were always something that were very special to me as well. My friends and I would go to the arcade and pump lots of quarters into the machines and we played Ninja Turtles arcade games for hours.</p>
<p> When the Ninja Turtles arcade game came to the home consoles  it did not translate quite as well. No 4 player action and limited move set made the NES version of the  game just not quite as good. We also had that other Ninja Turtles video game for the NES which I will not go into. It is safe to say the consoles Turtle games have been lacking. There are some exception like Turtles in Time for SNES and the Tournament Fighter and that Smash Bros. clone wasn&#8217;t wasn&#8217;t too bad but lacked a good roster.</p>
<p>So when I heard about Out of the Shadows I was very excited for what looked like the first quality Ninja Turtles game in a long time. I also recently became a big fan of the new series on Nickelodeon. Check of my review about the first part of Season 1 on the website here. But how did this game live up to my expectations? </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/raphael.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/raphael.jpg" alt="raphael" width="600" height="300" class="alignnone size-full wp-image-711" /></a></p>
<p>The combat mechanics of the game are somewhat similar to that of Batman Arkham City but in some ways quite different. Each turtle fights very uniquely and it is important to level up your turtles to get the true feel of the way the game works. Red Fly  should of made a Splinter tutorial mode instead of April to show you what a fully powered ninja could do I feel the way to game starts off with the underpowered Turtles could put a lot of people off that would not want to dive deeper into the game.</p>
<p>But once you power up your Turtles and work on the combination of using multiple brothers at once you can juggle opponents while switching off and truly feel in control of this game.</p>
<p>The game is set up in a linear style with 4 chapters to replay. There isn&#8217;t much exploring and you travel along the straight and narrow and follow the storyline. There&#8217;s a lot of combat to be had but I would like a little bit more exploration as jumping from the  rooftops is so much fun I would like to do it in a more open world environment.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/tmnt.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/tmnt.jpg" alt="tmnt" width="610" height="347" class="alignnone size-full wp-image-712" /></a></p>
<p>The game offers some other features as well like Arcade mode that similar to the old  arcade games which some  old school fans may enjoy better because than the main game. There is also a challenge mode which truly excels in the replay value of this game where you can just have endless amounts of opponents coming at you and fight as one turtle over and over again improving you score. It&#8217;s very fun and  the mode I keep going back to when I pick up and play.</p>
<p>The music and the voice acting are spot on.  I just wish there was more of it. The game starts out with the song from the first Turtles movie TMNT Power and the whole song can be listened to when watching the credits. That brings up an obvious love for the Turtles  history from Red Fly. They stick in  a ton of references to Turtles history . It&#8217;s this love that carries this title through some of its rough edges and makes it a must play for any hard-core Ninja Turtles fan.</p>
<p>The game is not without faults and there are many. As I mentioned earlier the game starts off slow with the abilities that your Turtle has and that can be overwhelming. You also may feel you are moving slow especially for using Raphael or Donatello.<br />
The game is also very glitchy. You will fall through buildings, random oponnants will get stuck in the air, dialogue will start out when it shouldn&#8217;t. These things and definitely become annoying sometimes. This is not a pick up and play sort of game you need to put in some time. I think this is part of the reason that so many reviewers are giving it a low score because they didn&#8217;t play enough of the game to get the upgraded and enjoy the best aspects of the game.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/10/tmnt1.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/10/tmnt1.jpg" alt="videoimage" width="600" height="338" class="alignnone size-full wp-image-713" /></a></p>
<p>There is also an online multiplayer where you can play with random people or your friends and complete the story the story mode over and over again and unlock new abilities. The game is very packed full of content for the price point. Red Fly did an extremely great job of packing so many references and love for the TMNT name. This game serves as a great demo or starting point for a major company to fund Red Fly to make a new game for the next generation systems. I feel if they keep going in the direction that they&#8217;re going this franchise could be the best beat them up style adventure game out there in the market.</p>
<p>7 out of 10</p>
<p>Not perfect and tough for pickup and play but a lot of hidden gems in this cheap title to keep you wanting to play more. All ninja Turtles fans should play this game.</p>
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		<title>DuckTales Remastered: Dive into the Vault</title>
		<link>http://issuesprogram.com/2013/09/ducktales-remastered-dive-into-the-vault/</link>
		<comments>http://issuesprogram.com/2013/09/ducktales-remastered-dive-into-the-vault/#comments</comments>
		<pubDate>Thu, 26 Sep 2013 13:44:08 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<category><![CDATA[duck tales]]></category>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=629</guid>
		<description><![CDATA[Written By Stephnez Introduction As a child of the 80s/90s and a huge fan of the original 1989 version of the game, I was thrilled to hear that a remastered version of DuckTales would be released for download on the Wii U, Playstation 3 (as [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><em>Written By<a href="http://www.stephnez.com"> Stephnez</a></em><span id="more-629"></span></p>
<p><strong>Introduction</strong><br />
As a child of the 80s/90s and a huge fan of the original 1989 version of the game, I was thrilled to hear that a remastered version of DuckTales would be released for download on the Wii U, Playstation 3 (as well as a retail version for Playstation 3), Steam and Xbox 360 (available 9/11/13). </p>
<p>I myself, being a NES diehard fan and preferring Nintendo products to all other gaming systems out there, downloaded the game to my Wii U console the second the game was released. In fact, I had an alarm programmed to go off at 5 minutes before release, so I could be the first person to download the game… actually, just kidding I didn’t really do that, but it shows how truly excited I was for the release. Though, I will admit I was a tad worried with all the remakes out there that my childhood memories would be tainted by the absolute destruction of the game, but as the title screen played the beloved theme song that has rung over and over again in my head for 20+ years, my fears about the game began to subside. So without further ado, I have put together some thoughts about the game discussing a variety of categories, starting with what was the most striking difference to me at least, the graphics.</p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/08/7fda66cbb5165958df311437d8802a82.jpg" alt="" /></p>
<p><strong>Graphics</strong><br />
While the original game was one of the best NES platform games of all time (the best in my opinion, next to Mega Man, which coincidentally was from the same creator: Capcom). The 8-bit graphics were classic and, honestly, while I was playing the game in the early 90s, I thought they were kick-ass! However, when I turned on DuckTales Remastered after the download was complete, I was astounded at what I saw. I was a huge fan of the DuckTales TV show and it was as if I was playing inside of a cartoon, jam packed with dry, sarcastic jokes and crisp and gorgeous imagery. The game features several different graphic techniques, including 2D hand-drawn character sprites and 3D modeled levels. The characters and levels are colorful and extremely detailed; giving you the impression that Disney (artists Mike Peraza and Rick Evans) really made the effort to bring the game to life in ways they never could with 8-bit graphics. </p>
<p><strong>Voice Acting</strong><br />
A new feature to the game that really made you feel as if you were completely immersed in a cartoon, were the voice-overs. Original TV series cast members lent their voices for the characters, including a 93-year old Alan Young, as Scrooge McDuck. This element was a great addition to the remastered version, which also brought about a very detailed storyline to help clarify the levels, such as explaining how Scrooge McDuck can breathe Mars. I don’t know about you, but I always thought it was strange that he didn’t need an oxygen tank! </p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/08/gsm_169_ducktales_remastered_ps3_review_080813_54_640.jpg" alt="" /></p>
<p><strong>Storyline</strong><br />
In comparing the original to the remastered versions, an obvious difference between the two games is the storyline. There really was no clear cut story in the original. You needed to use your imagination a bit more. While we knew the point of the game and understood the characters, we really didn’t know why we were going to the Himalayas or heading into space. The new storylines explain some of the motives and reasoning behind each level.</p>
<p>Some other reviewers have complained about the storyline and mostly about the cut-scenes, as being too frequent during gameplay. Though I agree to a certain extent, because there are a TON of cut-scenes and they occur within the gameplay, I believe that the cut-scenes really added to the story and, for the first-time player and nostalgic 80s child gamer gave a greater connection to the characters. By the time you reach to the final boss, you really feel like you’ve been on an adventure; one that again is reminiscent of watching an actual DuckTales episode. </p>
<p>Since the gameplay, which we will discuss shortly, is difficult (even on normal), you will find yourself repeating levels from the beginning quite often, so the cut-scenes do get old, quickly. For the first time through the game, though, I enjoyed every minute of every cut-scene as if I was right there with the characters. You are able to avoid the cut-scenes by hitting the (+) button on your controller and selecting (A) and while it is somewhat disruptive to the game, it does impact playability. It is more of an annoyance and it would have been great if there was an option on the main menu to skip all cut-scenes. Maybe this is something that can be upgraded through a patch, but don’t hold out for it. It is certainly not a game purchasing deal-breaker.</p>
<p><strong>Music</strong><br />
It is hard to not get giddy when talking about the soundtrack. Quite frankly it is one of the best soundtracks ever written for a game, but then again it always was, even with the original. The composer, Jake Kaufman, essentially took the original tracks and morphed them into full orchestral masterpieces. The game allows players to toggle between the new amped up soundtrack and the original 8-bit soundtrack, after clearing the game once. It also includes an option to hear 8-bit renditions of the newly rendered compositions.</p>
<p><strong>Controls</strong><br />
The game controls are essentially the same as the original. The minute I started the game it was like riding a bike. The only difference was it was actually easier to maneuver the cane as a pogo stick. At first, I kept pushing down and (Y) and was annoyed at the fact that the pogo stick was not deploying well. I quickly learned that you simply needed to push (Y) or (A) to make the pogo stick work! Though, there is the option on the pause menu to toggle to the “hard pogo” which means it is down + (Y) or (A), just like the original game controls. The pogo still has its flaws as it still sometimes glitches and doesn’t deploy when you push the button, but this adds to the difficulty of the game. The cane can also be used on the ground to swing and break open certain objects. This feature is especially fun on the Transylvania board when you break the ball and chain holding the mummy ducks down. The mummy duck spins around so his bandages fall off and he is completely naked, TE HEHE!</p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/08/258285-DuckTalesRemasteredHimalayas.jpg" alt="" /></p>
<p><strong>Gameplay/Difficulty</strong><br />
Just like the original game, there are no checkpoints, so as soon as you run out of your lives it’s back to the main menu! If you grew up with 8-bit games, like Mega Man and DuckTales, you know how frustrating it can be to have to start from scratch every time you run out of lives. It&#8217;s a challenge, but I believe that is what makes a game fun and exciting. It also increases the games value, in my opinion, because if I’m going to spend a lot of money I don’t want it to take me a few hours to beat, I want to be frustrated, I want to throw my controller at the screen and yell profanities every 10 seconds because I keep having to start over! </p>
<p>A major upgrade to the game, however, was the difficulty level of the bosses. While the original levels were difficult to navigate and get through at first, once you arrived at the boss it was relatively simple to defeat them as their moves were very one-dimensional. Now, the bosses all have more than one attack element and come at you much harder with more obstacles to avoid. For example, in the African Mines, the King mole not only rolls in a ball in circles around you, but other moles bounce around in a stampede and enormous boulders crash down on you!</p>
<p>Another addition to the game is collecting items that are strewn around the maps before you can proceed to the boss. I like this element as it lengthens the overall time it takes to beat each level. It also provides more opportunity to search all nooks and crannies in the levels to find hidden treasures. The only part I did not think was necessary was the MAP on the pause menu. I want to explore and I don’t feel that the levels layouts are that complicated. It’s not like we’re playing Mario and have to beat Boo Castle where each door leads to another secret place that then leads you to another secret place and you can’t get back to the place you just were without circling the entire board again! So, to me the map seemed rather unnecessary.</p>
<p>Lastly, I just want to say how flippin’ fantastic it is to be able to go into your money vault and dive into the loot and swim around, just like the cartoon! This was always a fantasy of mine every time I watched the show on TV. In the original game this feature was not available, so it is certainly a welcomed addition and added to the replay ability of the game.</p>
<p><strong>Replay ability</strong><br />
Replay ability-wise, once you’ve beaten the game you can go back and challenge yourself through the Hard and Extreme modes. Also, there are extra features where you can unlock character art, sketches, music etc. using the money you earned during the game. While there are only a few levels and bosses to beat, the levels are challenging and it will take some time to get through the game. As an excellent platform game player, it took me a week, sitting down for 2 hours a day of playtime, to beat it. Any novice/intermediate player should get quite a bit of time out of the game. Even if you beat the game in 4 hours you can still go back and replay again and again. It is that much fun! I honestly still sometimes play the original game on my emulator, just for a challenge.</p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/08/Ducktales-Remastered-Scrooge-Money-Dive-550x309.jpg" alt="" /></p>
<p><strong>Conclusion</strong><br />
Overall, this game fulfilled all of my hopes and dreams. As a huge fan of the original I was worried at first that the remastered version would destroy the memories of my youth; however, it was the complete opposite. The game revived my love for DuckTales and by adding new elements and features, and updating graphics and music composition, the game surpassed all of my expectations.</p>
<p>My only gripes are that it would have been cool if you could use different characters or weapons. The extras you can purchase through money made during the game had a lot of potential, but they only offered collectables that do not add any value to the gameplay. I also felt as though this game should have been limited to the Wii U system. This was a Nintendo game and given the lack of success the Wii U has had up to this point, it would have been a great ploy to get more people to buy the system. I assume that Capcom, Disney and Wayforward Games wanted more widespread availability to sell more games and Nintendo had no say in distribution, but it is just my thought that it should have been exclusive to Nintendo console (or DS as well).</p>
<p>The original DuckTales was a commercial success, with the NES and Game Boy versions selling approximately 1.67 million and 1.43 million copies worldwide respectively, each becoming Capcom&#8217;s highest-selling titles for their respective platforms. It is safe to say that DuckTales Remastered will be a huge success with old-school fans and new-age gamers alike. I would rate the game 9/10 and not a 10/10 due to some control glitches as well as the inability to play the game without the cut-scenes. It is difficult to find the perfect 10/10 game, but this one is right up there at the top of the list to buy for 2013!</p>
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		<title>Animal Crossing: New Leaf: Makes Paying Debts Fun</title>
		<link>http://issuesprogram.com/2013/08/animal-crossing-new-leaf-makes-paying-debts-fun/</link>
		<comments>http://issuesprogram.com/2013/08/animal-crossing-new-leaf-makes-paying-debts-fun/#comments</comments>
		<pubDate>Fri, 02 Aug 2013 13:38:17 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animal crossing]]></category>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=539</guid>
		<description><![CDATA[So this will be a tough game to truly give a full review at this time. The game of Animal Crossing is not really a game one should judge in a short sample size. The true experience of the game is over the course of [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>So this will be a tough game to truly give a full review at this time. The game of Animal Crossing is not really a game one should judge in a short sample size. The true experience of the game is over the course of a year or even more for one to see all the content and interact in all ways with your town and neighbors. (With No Time Traveling) </p>
<p>Also worth mentioning is that I didn&#8217;t get too far into City Folk and never played Wide World but was a huge fan of the original Gamecube Title. So I was prime and hungry for a great experience. Here are some initial thoughts after around a month of playtime.</p>
<p>New Leaf opens up in the same place as the previous games on the train heading into a new town. This time there is a different twist. You are set to be the Mayor and apparently have more of a role in the  development of your town. This was a great idea and adds some more  to do and many things to use to decorate outside your house and around town but also more things to pay for as well. Start collecting Bells right away! </p>
<p>What i&#8217;m referring to is as Mayor you can  set the Town Tune, Flag, start public works projects or even change town ordinances to do things like keep the up late,  or early, rich or a few other options to customize you gaming experience. It would of been cool if you had more control over your towns layout at the start or could pass multiple ordinances in town instead of just one. I feel the Mayor thing is a good start and curious and excited on how this will evolve with future titles from this franchise by giving the player more and more options for play.</p>
<p>Once you are  all settled in town and get your house and becomes accustomed to the inhabitants you gain the option to travel to an island and interact with other that are playing live and play games or make some serious loot finding bugs. Also you can build a dream center , a public works project that lets you trade &#8220;dream&#8221; version of your town to let others check it out and explore with freedom to not mess with your stuff. You can also visit others dreams as well for the same fun. </p>
<p>The 3D in this game is breathtaking  and this is where the games really shines from it predecessors. The game looks beautiful in 3d or 2d and is full of life, speed and vibrant colors as the days change. Playing a month or so and just seeing the summer season inspirers the thought of how the rest of the year will look when Fall and Sprig roll around. </p>
<p>The music and sound in New Leaf  are unique , funny and entertaining and all the subtle touches like shooting stars , rainbows, and random bands at the club all add to the feeling of an alive world.</p>
<p>Everything in this game is pretty much what you remember and loved about Animal Crossing . You buy a house pay off debt, collect things, do errands, play and make friends. It&#8217;s all is there and feels fresh and fun with the 3DS being the perfect vehicle. </p>
<p>My only gripes at this point is you can only make one town per 3DS. My roommate share our 3DS and both want to have town and that is impossible we will have to buy a 2nd 3DS (We were planning on doing that for Pokemon X &#038;Y anyway, but just had to do it early).  It also seems like everything is on the &#8220;tomorrow philosophy&#8221; If you pay off a project early in the morning you need to wait till the next day for it to be built and everything in New Leaf is like this. &#8220;it will be done tomorrow.” Tomorrow tomorrow I love you tomorrow . Sorry got carried away cause every time they say tomorrow I think of the song. But that is kind of freedom one has in this title you have plenty of time to think in song.</p>
<p>Animal crossing New Leaf is a must buy for any fan of SIMS type games or a fan of the past games in the series. It also has enough charm to win over new people to not just the game but the 3DS as well.</p>
<p>Freaking Awesome! </p>
<p>9 out of 10</p>
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		<title>Saints Row IV Revisited</title>
		<link>http://issuesprogram.com/2013/07/saints-row-iv-revisited/</link>
		<comments>http://issuesprogram.com/2013/07/saints-row-iv-revisited/#comments</comments>
		<pubDate>Mon, 08 Jul 2013 16:23:18 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
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		<category><![CDATA[Saints Row]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=552</guid>
		<description><![CDATA[Written By John C. Riley: First off, I&#8217;m kind of a new fan of the Saints Row series, as third game was the first one I played. Of course soon after that I was hooked. Like everyone who has played Saints Row I was just [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><em><strong>Written By John C. Riley:</strong></em></p>
<p>First off, I&#8217;m kind of a new fan of the Saints Row series, as third game was the first one I played. Of course soon after that I was hooked.<span id="more-552"></span></p>
<p>Like everyone who has played Saints Row I was just a Grand Theft Auto fan who usually ran around not doing the missions. I found them boring, so I wound up messing around more, doing bizarre things to get attention. Once I got my hands on the open world of the Saints with their dildo swords, nut shots, tiger escort missions, and PROFESSOR GENKI I finally found an outlet that fit my disturbed private personality.</p>
<p>Why am I repeating what you already know since you are a fan like me? Simple: because Saints Row IV took that warp-speed craziness and went up one notch to plaid!</p>
<p>I love the way Deep Silver and Volition throws curve balls. The start of the game literally slapped me in the freaking face, and made me laugh my fucking ass off. THAT&#8217;S THE WAY YOU SHOULD KICK OFF A GAME! In Saint Row IV our fearless leader becomes the leader of the free world, whose presidency reminds me of President Camacho&#8217;s success with less electrolytes. First you&#8217;re deciding whether to eliminate hunger and go to a party with Josh Birk, then suddenly BAM! Aliens attack!</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/07/wh_turret.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/07/wh_turret.jpg" alt="wh_turret" class="alignnone size-full wp-image-555" /></a></p>
<p>That&#8217;s when it&#8217;s time to fight and kick ass for &#8216;Merica! After shooting down aliens you’re suddenly turned into some Leave It To Beaver square eating pancakes with a funny walk. In a blink of an eye you sort of become Neo from The Matrix! Sound bizarre? Yessir!</p>
<p>Saints Row IV&#8217;s gameplay has something that had me hooked the moment I started it. (To be honest I was 2 hours late to a 3rd of July party because I was too busy living it up as a Saint.) The fun factor alone makes this one of my favorite games so far for 2013, regardless of how super clean it looked. Character animations are very smooth and the game runs at 60 frames per second but it&#8217;s not ground breaking. If you&#8217;re a fanboy for graphics versus gameplay, then this game is not for you.</p>
<p>Its gameplay value is definitely a strong factor once you get past the Leave It To Beaver stage and you get your superpowers (yes, superpowers). The Saints&#8217; humor is what we have all learned to love, and I cannot wait for the full version to come out on August 20th on PC, Xbox 360, and Playstation 3. On top of this being an A+ game the DLC content that comes with an awesome pre-order called Commander in Chief which includes the &#8216;Merica gun, Uncle Same outfit, and Screaming Eagle jet. These extras are just icing on the cake that is called Saints Row IV.</p>
<p><em><strong>Written By John C. Riley</strong></em></p>
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		<title>Sit Down With Tom Wayland</title>
		<link>http://issuesprogram.com/2013/05/sit-down-with-tom-wayland/</link>
		<comments>http://issuesprogram.com/2013/05/sit-down-with-tom-wayland/#comments</comments>
		<pubDate>Fri, 31 May 2013 21:46:00 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[Convention Interviews]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[anime boston]]></category>
		<category><![CDATA[boston bastards brigade]]></category>
		<category><![CDATA[candid]]></category>
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		<category><![CDATA[interview]]></category>
		<category><![CDATA[jacedown]]></category>
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		<category><![CDATA[tom wayland]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=488</guid>
		<description><![CDATA[The Boston Bastard Brigade, Issues Program and Jacedown Studios take part in an extremely fun sit down talk with the one and only Tom Wayland. We talk about a bunch of different topics ranging from the origins of &#8220;Rusty Trombone&#8221; to his opinions on Pokemon [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>The Boston Bastard Brigade, Issues Program and Jacedown Studios take part in an extremely fun sit down talk with the one and only Tom Wayland.<span id="more-488"></span> We talk about a bunch of different topics ranging from the origins of &#8220;Rusty Trombone&#8221; to his opinions on Pokemon Parodies and some interesting projects coming up in his future.  </p>
<p>This truly was a great time and most importantly a HUGE thanks to Tom sitting down with us! Hope you enjoy as well. </p>
<p>http://youtu.be/MO7WZjzcQ2w</p>
]]></content:encoded>
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		<title>The Issues Guy At Anime Boston 2013</title>
		<link>http://issuesprogram.com/2013/05/the-issues-guy-at-anime-boston-2013/</link>
		<comments>http://issuesprogram.com/2013/05/the-issues-guy-at-anime-boston-2013/#comments</comments>
		<pubDate>Fri, 31 May 2013 20:57:42 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[anime boston]]></category>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=477</guid>
		<description><![CDATA[Going into Anime Boston 2013 for one to say I was slightly ignorant to the world I was entering would be a major understatement. So, for my first year working this event I figured the best way to express the experience would be in a [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Going into Anime Boston 2013 for one to say I was slightly ignorant to the world I was entering would be a major understatement.<span id="more-477"></span> So, for my first year working this event I figured the best way to express the experience would be in a blog form. This will not be the norm in the future, but feel it may be useful in some occasions to illustrate my thought pattern when learning or discovering something new. </p>
<p><strong>Night one:</strong><br />
We got to the hotel early. Checked in and headed to food court to socialize. My first impression of the experience was that the people were even nicer than I thought they would be. I expected some good folks, but there was an incredible amount of positive energy coming from the people I would interact with on Thursday evening as the hype was building for the the event to start. Staying up late on Night One was enviable as I made myself part of this universe interacting with people. So as 4:30 am became a reality, the hype in my eyes started building and I tried hard to close them. I must be up early for full day of work and  more enjoyment of the festivities.</p>
<p><strong>First Day of Event:</strong><br />
Woke up early and immediately got to work with King Baby Duck getting “man on the street” interviews from people as we walked over to the Opening Ceremony. Each person we talked to were very nice about what they could offer us and what they could not. Just a good vibe in general. We offered two questions for random people and a few more for the industry folks. </p>
<p>Then we headed into the Opening Ceremony. We entered the room and sat down and I hate to say it but this was pretty useless. Most of the folks being introduced as guests were not even there. And this carried over to our first interview as well.  I didn’t see the point of the Opening Ceremony and the process of people being trotted out on stage for a second to get a taste of what we will be seeing in full effect later. It seems to me some of the people who did wake up didn’t even want to be there, well except Tom Wayland. He put a bit more time and effort to his introduction by creating a very funny home movie.</p>
<p>So heading up to the first interview, as I mentioned before was sadly cancelled. So KBD and I headed into the Marketplace to see what cool things there were to buy while we wait for the Stephanie Sheh interview. Overwhelmed is the  best way to describe the feeling of this room. So many toys, costumes, games and more in the gigantic two room display. I would go back to Anime Boston just visit the Marketplace again.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/05/stephaniesheh.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/05/stephaniesheh.jpg" alt="stephaniesheh" width="467" height="701" class="alignnone size-full wp-image-503" /></a></p>
<p>We then went to see Stephanie Sheh and she loved Voltron which alone made my day. But she was very nice and talked to us for a while about acting, directing and her process. She even agreed to speak with us after for a few minutes. </p>
<p>Then we headed back towards hotel to meet up with the 3rd man in our team Mr. John C Riley. We proceeded to head back upstairs to the press room to head into what would be my highlight of all the interviews our sit down with Tom Wayland.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/05/TomWayland.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/05/TomWayland.jpg" alt="TomWayland" width="536" height="356" class="alignnone size-full wp-image-489" /></a></p>
<p>The minute Tom came into the room you could just tell this was going to be an extremely unique experience. He was open and candid with us.<a href="http://issuesprogram.com/2013/05/sit-down-with-tom-wayland/ ‎">You can watch it here.</a><br />
In fact his handler said after the interview that we had some of the best and most varied questions for him all weekend. </p>
<p>Then the late night fun started and we all went our separate ways for a bit. JCR and King when to see some Music Videos. After they were done we all recorded an amazing podcast you can listen to <a href="http://www.bostonbastardbrigade.com/2013/05/anime-boston-2013-day-one-wrap-up-show/">here</a>. And I bumped into Tom again by the pool area and talked his ear off for a while more.</p>
<p>After this long day and lack of sleep I ate some O&#8217;s and drank some beer and cuddled up in bed waiting for the next days fun! </p>
<p><strong>Day 2: </strong></p>
<p>This was by far the craziest work day of all. From early in the day to later in the evening The Dream Team from TIP, JDS and B3 worked hard to get interviews, attend pressers and just in general kick some ass. I got to be the instigator.  Basically going up to strangers and asking them for interviews. It was good change up from working camera the day before. In fact, part of the fun was when asking people to be interviewed  and they obviously wondered what this is this interview going to be like? And would it be on the level?  But once King Baby Duck started talking about Anime you could just see the fan in the persons heart warms right up. Evan knows his stuff and it&#8217;s a definite asset when talking to both fans and industry people. We did face a few deer in headlights but for the most part got some serious gold!</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/05/Kari-Wahlgren.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/05/Kari-Wahlgren.jpg" alt="Kari-Wahlgren" width="333" height="500" class="alignnone size-full wp-image-501" /></a></p>
<p>One of the standouts of this day was Kari Wahlgren she was so warm and made the event very funny and even talked a bit of sports. We just had a great group of other reporters and broadcasters in the room and it was an excellent vibe.  She also connected with King about his love for her work (she even asked him to make her a mix CD), JCR with Dr. Who and with myself about sports. We all just made a good impression and the event was so fun King Baby Duck put it out on the B3crew.com page as a podcast. <a href="http://www.bostonbastardbrigade.com/2013/05/anime-boston-2013-special-interview-podcast-kari-wahlgren/">Check it out here</a>. But she was nice enough to record a promo for the Issues Program and may even guest on a future show on B3 or TIP. Kari was amazing. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/05/Shinichi-Watanabe-Nabeshin-620x465.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/05/Shinichi-Watanabe-Nabeshin-620x465.jpg" alt="Shinichi-Watanabe-Nabeshin-620x465" width="620" height="465" class="alignnone size-full wp-image-502" /></a></p>
<p>We all recharged a bit leading up our interview with Nabeshin . Ok, this guy is pure joy. I hope his first time to Boston was as memorable for him as it was for all of us in the room. Even not being full familiar with all of his work this was the person I felt the most star struck by. He just has that “IT” factor and this interview is right up there with Tom Wayland and Kari for most entertaining pressers. I also was getting as much joy from watching his translators face when he would say something insane and she would have to translate. Evan got to got an awesome picture, JCR got to have Nabeshin touch his beard hair and he and I had an epic “we both have crazy hair moment”.  I hope to have a chance to meet him again  this was very exciting. KBD did an excellent job transcribing the presser and <a href="http://www.bostonbastardbrigade.com/2013/05/nabeshin-the-man-the-myth-and-the-afro/">you can view it here.</a></p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/05/rajoriga-620x356.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/05/rajoriga-620x356.jpg" alt="rajoriga-620x356" width="620" height="356" class="alignnone size-full wp-image-504" /></a></p>
<p>We had one more press thing left with Raj Ramayya &#038; ORIGA and this was interesting as we were the only press members there. This had happened earlier with Tom Wayland but that was intentional. But with this situation some other press members had just not shown up so we got these two all to ourselves. And it was also a very unique time. King got in all his questions and then I asked a couple as well. The best part was after KBD last question about what 3 albums one would bring to a desert island. This sparked an excellent side conversation in the room after the interview was when i felt Raj really warmed up to us and we all just talked as music fans. I even got in an offer to play drums for him. I will be waiting for my call. (781-990-8509 ) <a href="http://www.bostonbastardbrigade.com/2013/05/one-on-one-raj-ramayya-origa/">You can check out that interview here.</a></p>
<p>This was the last piece of official work for the evening and for the event. I then tried to get into the Zelda panel but it was packed. So instead went to a video game room and did some Smash Bros. commentary and some playing. Let&#8217;s just say I did better at the commentary than the playing. </p>
<p>JCR and I also took some time to shoot an independent film. We then met back up with KBD and  some more friends while waiting in line for Hentai Dubbing. Now that line was maybe the biggest of the entire Con spanned many hallways. I waiting in line and then decided at the last minute to head to the Concert instead, unrealistically hoping I would be called on stage to play some drums.  </p>
<p>That obviously did not happen but I was still feeling perform-y so I want to a high traffic place and played some music and actually made a little money from busking. I turned that loot around for some food. Its great making cash like that for your own dinner! WIN!<br />
I didn’t want to go to bed as this night was my last evening in this fun world. But around 5am I finally did.</p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/05/Anime-Boston-2013-Logo-620x407.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/05/Anime-Boston-2013-Logo-620x407.jpg" alt="Anime-Boston-2013-Logo-620x407" width="620" height="407" class="alignnone size-full wp-image-505" /></a></p>
<p><strong>Day 3:</strong><br />
This day was different than the rest. No it was not Passover. But it was a half day. There was no work to do and we all needed to find our ways home. Although, we did get a few more “man on the street” interviews and talked to a few more great folks. I guess the thing that occurred to me on Sunday was something that all the voice actors and industry people were saying about Anime being in trouble because of too many folks illegally downloading it. This never occurred to me that a niche industry would be so negatively affected by the streaming- torrent world we live in. In fact a similar thing has happens with Season 4 of Arrested Development. In that case, $7  for one month  of Netfliks one can watch everything and even record for future enjoyment. But instead people are choosing to use torrents to save that  big $7. Anime faces the same issues. So if you love it please buy it! This worlds is amazing with a lot of great folks doing a lot of good things. So if  fans don&#8217;t fund the things they love the creators will not have the time or resources to continue to make such this form of entertainment. Please take care of the people that have been taking care of you for years!</p>
<p>It was nice being a guest in these people’s house learning about something I was ignorant to  in the past. But after a weekend of being immersed I have a far greater appreciation for the vibes, people and art.  I really did love it and I will be back doing Anime Boston again!</p>
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		<title>Twisted Pixel Brings “Splosions” Of Fun With Bundle</title>
		<link>http://issuesprogram.com/2013/05/twisted-pixel-brings-splosions-of-fun-with-bundle/</link>
		<comments>http://issuesprogram.com/2013/05/twisted-pixel-brings-splosions-of-fun-with-bundle/#comments</comments>
		<pubDate>Fri, 17 May 2013 00:49:23 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[comic jumper]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Ms. Spolsion Man]]></category>
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		<category><![CDATA[Spolsion Man]]></category>
		<category><![CDATA[the maw]]></category>
		<category><![CDATA[twisted pixel]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://issuesprogram.com/?p=462</guid>
		<description><![CDATA[Twisted Pixel recently released a special bundle of some amazing games. For 2400 Microsoft points you get four games. What would cost almost $50 is now available for just about $30. The games in the bundle are The Maw, Spolsion Man, Ms. Splosion Man and [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>Twisted Pixel recently released a special bundle of some amazing games.<span id="more-462"></span> For 2400 Microsoft points you get four games. What would cost almost $50 is now available for just about $30. The games in the bundle are The Maw, Spolsion Man, Ms. Splosion Man and Comic Jumper. Having not had a chance to play any of the games other than Splosion Man I could not wait to start playing.<br />
Lets look at each of these very entertaining titles. </p>
<p><strong>The Maw</strong> </p>
<p>This game is incredibly unique and probably my favorite of the whole bundle.  Twisted Pixel’s The Maw is one of the most unique games I have ever played. It&#8217;s a 3D platformer with lots of puzzles. In the game, you feed a little creature and as it eats it gets bigger and gains different talents. While playing, the thought of Yoshi or Kirby would pop up, even though the game feels nothing like either of those franchises. The similarity comes from the whimsical feel and sense of humor of the game. Not to mention having an alien creature eat things and gain abilities definitely reminds one of those titles.  The game is fun and looks great. The only issue is it keeps you wanting more! Hopefully in the future we get a sequel, because the gameplay was very addictive! Twisted Pixel, please make a Maw 2! </p>
<p><strong>Splosion Man</strong></p>
<p>Splosion Man is an insane game, in all the best possible ways. You play as Splosion Man and an experiment went wrong, so you explode constantly. You are like the guy from Heroes that almost blew up the city mixed with Willy E. Coyote. The game is your escape from the lab, where you have to explode yourself in some of the most interesting platforming levels one could imagine. The game is hilarious, from the reactions of the scientists running from you, to the ridiculous sound when your character runs around destroying everything he touches. Splosion Man is  basically a 2D platformer with over 50 levels and believe me when I tell you, this game gets hard. You can also play this game multiplayer with two to four players teaming up to tackle fun platforming puzzles. There doesn&#8217;t seem to be much to say wrong about this game. It is truly successful in what it is trying to achieve. It&#8217;s funny, challenging and a great party game. </p>
<p><strong>Ms. Spolsion Man</strong></p>
<p>Ms. Splosion Man is to Splosion Man like Mrs. Pacman is to Pacman. An expansion on the great idea of the first game. This time Ms. Splosion Man, the main character, is a crazy valley girl that has you cracking up right from the main menu. The levels look crisper and more diverse than the original game. It is even more fun to play and, not to spoil anything, the final boss is worth the price of the whole bundle.</p>
<p><strong>Comic Jumper</strong></p>
<p>Comic Jumper is a bit different that the rest. There is a bunch of dialog, but oh is it hilarious! The main character, Captain Smiley, ironically has a big smiley-face and he also has a talking star on his chest who is his sidekick. The pair are ridiculously funny together and the things they say back and forth make me want to replay the game repeatedly just to pick up on the things I may have missed. The game play is difficult and varied. Sometime you are playing a  beat-em up and other times a side scrolling shooter. You can unlock different bonus content, which keeps you wanting to play more, and the crazy story about this out of work superhero gives ones as much joy as watching the Tick. Most comic and superhero fans will find a great deal of enjoyment in the world Twisted Pixel created. </p>
<p>I&#8217;m all for deals and if you have not had a chance to play these games yet I highly recommend picking up this bundle. </p>
<p><strong>The Twisted Pixel bundle is a must buy! 4 kick ass games for $30!<br />
10 out of 10</strong></p>
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		<title>Star Trek Month: Over-Hype Kills All</title>
		<link>http://issuesprogram.com/2013/05/star-trek-month-over-hype-kills-all/</link>
		<comments>http://issuesprogram.com/2013/05/star-trek-month-over-hype-kills-all/#comments</comments>
		<pubDate>Fri, 10 May 2013 21:27:43 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<category><![CDATA[Star trek]]></category>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=430</guid>
		<description><![CDATA[The New Star Trek Film Into Darkness comes out in less than a week. This is JJ. Abrams second entry into the world of Trek. His first attempt Star Trek (2009) was a good film that reignited some peoples love of the original characters and [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>The New Star Trek Film <strong>Into Darkness</strong> comes out in less than a week. This is JJ. Abrams second entry into the world of Trek.<span id="more-430"></span> His first attempt Star Trek (2009) was a good film that reignited some peoples love of the original characters and also brought Star Trek to a whole new audience. People that never gave the franchise another look were praising the film and Trek was in the mainstream like never before. The movie going audience was hungry for more and sequel was slated. </p>
<p>This film has got a great deal of pre-hype and early fanfare claiming that this will be the movie JJ. really gets to stretch his wings and put his stamp on the series. This is all well and good, but too much hype can be very troubling.</p>
<p>There is nothing in the world that can hinder the success of the film  more than over hype. The 2009 film was in a great position with people writing off the franchise after the lack of success of  Enterprise and Nemesis. So it was in the perfect opportunity to surprise people with some great action and humor  by basically making Trek fun again. </p>
<p><a href="http://issuesprogram.com/blog/wp-content/uploads/2013/04/star_trek_1a.jpg"><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/04/star_trek_1a.jpg" alt="star_trek_1a" width="630" height="464" class="alignnone size-full wp-image-420" /></a></p>
<p>But <strong>Into Darkness</strong>  is almost universally being praised before people have even seen it. Folks that are only fans of the superhero phenomenon are talking about how good this movie could be and it&#8217;s on many best of 2013 lists already. These kind of over-exceptions have never been good in the past.</p>
<p>Films like Indiana Jones 4, Dark Knight Rises and even the Flintstones have all faced crazy over hyped audiences that were just let down. Having expectations set too high going into a film hinders ones ability to truly judge the work objectively.  Say someone tells you this person is crazy beautiful, perfect, the greatest ever or the same thing about a Video Game, show, or even a song. That game, woman or whatever better be like Usual Suspects good to live up to the build up.</p>
<p>Sometimes this over hype can work. The Avengers is a great example of using that hype to feed the beast and that turned out great. It&#8217;s hard to curb that hype when something is that exciting but we as film goes need to try to go into movies with as little exceptions as possible. This will encourage film makers to take chances and not feel they have to hit certain notes that people are expecting. </p>
<p>Personal, going into Star Trek Into Darkness I&#8217;m expecting to hate it. I personal always have really low expectations so I can be pleased not disappointed. But, hey I do have issues. </p>
<p><strong>Star Trek Into Darkness open in Theaters In The USA on May 17, 2013</strong></p>
<p>http://www.youtube.com/watch?v=T5_ikum3HIk</p>
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		<title>Take Notes Michael Bay! Nickelodeon Gets It Right!</title>
		<link>http://issuesprogram.com/2013/04/take-notes-michael-bay-nickelodeon-gets-it-right/</link>
		<comments>http://issuesprogram.com/2013/04/take-notes-michael-bay-nickelodeon-gets-it-right/#comments</comments>
		<pubDate>Wed, 24 Apr 2013 17:06:32 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=353</guid>
		<description><![CDATA[There&#8217;s a lot of talk lately about the new Ninja Turtles movie being produced by Michael Bay. Random casting rumors of GOB Bluth (Will Arnett) as The Shredder or Megan Fox as April O&#8217;neil have fans scratching their heads and sharpening their pitch forks in [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>There&#8217;s a lot of talk lately about the new Ninja Turtles movie being produced by Michael Bay. Random casting rumors of GOB Bluth (Will Arnett) as The Shredder or Megan Fox as April O&#8217;neil have fans scratching their heads and sharpening their pitch forks in preparation. <span id="more-353"></span> But some die hard Turtles fans are missing the boat on something&#8230;The Nickelodeon series is the best version of our Heroes in a Half Shell in a long time.</p>
<p>The new Nickelodeon Ninja Turtles show is able to combine a sense of seriousness in story telling that was sometimes missing in the 87 Series with the humor that was lacking in the 03 Series. But what exactly makes this program so good?  </p>
<p><strong>Visual Style</strong></p>
<p>The animation style may put some older fans off at first. It&#8217;s in a CG style and when I saw early images I almost immediately wrote the series off. But 20 minutes into the watching the Pilot this became a non issue and I think it fits this universe well. Aside from some of their mutant foes I&#8217;ve grown to enjoy the art style a great deal and has opened me up to a whole new world of animation. </p>
<p>But what takes the cake visually is the Shredder who is more frightening and formidable than ever. I also love the re-imagining of Splinter with more human features. It truly makes him more a mix of human and rat than ever before. </p>
<p>The action of each episode is broken up with comic book style stills. This enhances the feeling of the ongoing story. The eyes of the Turtles also change depending on their mood. You will see internal emotions depicted in their expressions. This is done in a very cartoon/anime way and I love it.</p>
<p><strong>Story</strong></p>
<p>I&#8217;m not going to spoil much about the story of Season 1. So to keep it really simple. Shredder and Splinter had a blood grudge for years and they re-encounter each other after a while to face off in a war. But juxtaposed is the return of Krang! Well, not exactly like you remembered but I love the reboot of the character and how it plays into the orgin of the Turtles and Splinter. It&#8217;s a nod to both the 03 and 87 series while being unique at the same time.</p>
<p>Each episode is stand alone in a way, but there is an overall story arc to the Season. So it&#8217;s better to watch episodes in chronological order if possible. At minimum, definitely start with the one hour pilot “Rise of the Turtles.” This episode is the perfect introduction into the the world.</p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/04/teenage-mutant-ninja-turtles-tmnt-nickelodeon-image.jpg" alt="" /></p>
<p><strong>Characters</strong></p>
<p>This is where this show really shines. I find these version of the Turtles to be the most well rounded and fleshed out ever depicted on screen. This is due to the excellence of the writers and voice actors. </p>
<p>Leonardo, voiced by Jason Biggs, is the perfect leader. Clearly the one who studies Ninjutsu the most and definitely cocky about this to his brothers. But he&#8217;s not as perfect as Leo has been depicted in the past. He has a quirky character trait of religiously watching an in show series called Space Heroes. (Pretty much Star trek)<br />
He quotes the show using cheesy one liners when the Ninjas are in action to the amusement and frustration of his brothers.  </p>
<p>Raphael voiced by a Hobbit named Rudy (Sean Austin). He is as bruiting as you would expect, but not as over done as it was in the 2007 TMNT film. He also is very short tempered and in general an ass. But Raph truly loves and protects his brothers more than any of the others Turtles. He&#8217;s the toughest, but clearly he is not a leader. On a personal note, Sean Austin get out of all my favorite movies and shows! </p>
<p>Donatello voiced by The Great Rob Paulsen (who voices Raphael in the 87 series) is great at showing his genius and is clearly the least talented fighter. He&#8217;s not just a background token &#8220;nerdy&#8221; character this time. More than any other Turtle he has been neglected in the recent past and relegated with Mikey into the background.  Here Donny is obsessed with his research and is always in his head. It&#8217;s those internalized calculations that hinders him as a Ninja. Donny also has an incredibly funny crush on April to the amusement of everyone.</p>
<p>Michelangelo voiced by Greg Cipes is hilarious, and also has the innocence of a child. He is not that bright but not an idiot. He also likes to name their enemies and Donny’s inventions. He doesn&#8217;t take  too much serious and hits all those Mikey notes one would expect. But at times you can see a switch inside of him that he has the potential to be an even greater Ninja than any of his brothers.</p>
<p>The relationship between the Turtles feels real and all of the actors bring a serious energy and depth to their roles. This makes them a believable family of brothers dealing with the dangers of being mutant superheroes. </p>
<p>It&#8217;s all brought together by Splinter voiced by Hoon Lee, who is a true father and General. Not to mention he is more badass of a fighter and Sensei than ever before. You really feel for his story and and relate to his pain. It makes the love he has found with the his new sons all the more emotional. </p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/04/617028_346355782110022_578738701_o.jpg" alt="" /></p>
<p>Shredder is menacing without being too goofy. A real threat.</p>
<p>April was chosen to be depicted as a young teenager and I like that for a couple reasons. One, I understand this series is aimed at kids and to have the main human character someone their age will help relate the audience to the world. </p>
<p>My other reason is I hope when they introduce Casey Jones he will be like the 87 series. Basically more of an irrational animal then sexy vigilante love interest for April. Please save me from the April and Casey romance yet again. </p>
<p>There are also many one off characters and more reoccurring ones I did not name. There are some that I love and other not so much. I&#8217;m also not too found of decisions made with certain villains in the story, but that&#8217;s personal opinion. There&#8217;s a rich array of mutants and humans that we bump into within every episode and the good outweighs the not so good.</p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/04/leonardo-Teenage-Mutant-Ninja-Turtles-2012-Nickelodeon.jpg" alt="" /></p>
<p><strong>Love for the past</strong></p>
<p>This show is a true love letter to fans of Ninja Turtle history. Some nods are wrapped inside the plot while others are just passing references. The show maintains its own universe while taking a bow to the past. </p>
<p>It&#8217;s not a nostalgic piece like Turtles Forever but it knows what the franchise is capable of and isn&#8217;t afraid to use all it has in its bag for full effect. The writers and producers obviously have a huge love for the source material. </p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/04/TMNT-Characters.jpg" alt="" /></p>
<p><strong>In the end</strong></p>
<p>A lot of people including myself were very quick to dismiss The new Nickelodeon Teenage Mutant Ninja Turtles series as a kids show and put it the box with New Mutation that says &#8220;do not open.&#8221; I did not like the early images, trailers, and in general prefer traditional animation to CGI. I decided to watch it anyway and gave it a shot and now it&#8217;s one of my favorite shows on TV. True greatness is transcendent of medium and this series hits on so many notes.</p>
<p>The show is not perfect and some stand alone episodes are not quite as captivating as others. There are a few of the animations on the main adversary mutants that looks a bit silly and few story choices I may of liked to turn out differently. But those are just nitpicks. The series has already been renewed for not just a Season 2 but a Season 3 too so it&#8217;s here to stay for a while. </p>
<p>Older fans, If you feel strange turning on Nickelodeon borrow someones kid or get you own and watch it with them. This show is funny for TMNT fans all ages.</p>
<p><strong>9.6 of 10 (For Season 1)</p>
<p>Watch the dam show and enjoy the ride! </strong></p>
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		<title>An Issues Program Play-Through: Punch-Out For Wii-U E-Shop  Part 2 (Major Circuit)</title>
		<link>http://issuesprogram.com/2013/04/an-issues-program-play-through-punch-out-for-wii-u-e-shop-part-1-download-minor-circuit/</link>
		<comments>http://issuesprogram.com/2013/04/an-issues-program-play-through-punch-out-for-wii-u-e-shop-part-1-download-minor-circuit/#comments</comments>
		<pubDate>Sat, 06 Apr 2013 14:32:50 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=211</guid>
		<description><![CDATA[Punch out for Wii-U E-shop Play through Part 2 (Major Circuit) Punch Out for NES just became available for the WII-U E-shop for 30 cents to celebrate the 30th anniversary of the Famicon being released in Japan. Figured it was the perfect time to see [&#8230;]]]></description>
				<content:encoded><![CDATA[<p><strong>Punch out for Wii-U E-shop Play through  Part 2 (Major Circuit)<br />
</strong><br />
Punch Out for NES just became available for the WII-U E-shop for 30 cents<span id="more-211"></span> to celebrate the 30th anniversary of the Famicon being released in Japan. </p>
<p>Figured it was the perfect time to see how bad my reflexes have gotten in all these years since originally playing it. Please check out my little mac career! </p>
<p><strong>Part 2</strong><em></p>
<p>http://www.youtube.com/watch?v=OPyLa7gGcvI</p>
<p><strong>Part 1</strong></em></p>
<p>http://www.youtube.com/watch?v=4InmsvaIDto</p>
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		<title>What is Jeopardy Wii-U?</title>
		<link>http://issuesprogram.com/2013/04/what-is-jeopardy-wii-u/</link>
		<comments>http://issuesprogram.com/2013/04/what-is-jeopardy-wii-u/#comments</comments>
		<pubDate>Thu, 04 Apr 2013 12:44:44 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=175</guid>
		<description><![CDATA[When I was kid it seemed like my whole family was obsessed with Jeopardy. My mother would even videotape the show when we weren&#8217;t home, so she wouldn&#8217;t miss an episode. She and my Uncle would often talk on phone back and forth during the [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>When I was kid it seemed like my whole family was obsessed with <strong>Jeopardy</strong>. My mother would even videotape the show when we weren&#8217;t home, so she wouldn&#8217;t miss an episode.<span id="more-175"></span> She and my Uncle would often talk on phone back and forth during the show to expand on the answers, debate or maybe gloat about who knew what. </p>
<p>While watching, I always wanted to be on the show but as soon as I heard the <a href="http://www.youtube.com/watch?v=BvUZijEuNDQ">Weird Al Yankovic Song &#8220;I Lost on Jeopardy&#8221;</a> and getting destroyed by my cousins in home games fear set in, and I released it was not in my future. But that didn&#8217;t mean I couldn&#8217;t get better at these home versions of the show.</p>
<p>I had the Board Game, the Computer Game, NES and rented pretty much every other inclination of Jeopardy ever made. I love trivia games and party games so Jeopardy in a video game always seemed to make perfect sense. But for some reason recent games in the past generations have not quite gotten it as right as the original console and computer versions. So how does it fare on Wii-U? A system that one could argue is built for game show simulation.</p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/03/Jeopardy_Wii_U_NA.png" alt="" /><br />
<strong>Atmosphere</strong></p>
<p>Right from the get go it does feel like an episode of Jeopardy. Maybe a slightly more cartoon version, but it&#8217;s the real thing. The announcer does his signature introduction. Alex comes out and does his little bit and presents the categories. Then the players are introduced and nothing is custom they just blandly call you player one, two or three.</p>
<p>If you are playing on easy mode the answers (or questions- you know what I mean)  are multiple choice. If playing on Hard or Medium one needs to type in the answers, but it&#8217;s kind of broken with the predictive text. So once you start to type a response you can quickly guess or know your completely off if your answer is not a choice.</p>
<p>Between rounds if playing multi player there are mini games that go from  partially fun to useless and completely convoluted. They really add nothing except frustration for the most part. </p>
<p> With no story, no career mode and player creation being not worth even mentioning, Jeopardy does very little other than window dressing to give the player the game show experience. </p>
<p><strong>Feel</strong></p>
<p>When playing with the Wii-U pad there is some touch screen functionality to pick answers or categories. Nothing special here at all. But it does work. The Wii-motes on the other hand do have some issues having to point at the screen to type out answers which can be a pain at times. </p>
<p>The unlockables are worthless and really don&#8217;t add to the game at all. You can unlock some concept art and different hair styles/cloths to custom the look of characters. But with the inability to name your characters after you edit them, this option was pretty much useless.<br />
A lot of wasted potential in player creation and feel.</p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/03/jep_2012_screen2.jpg" alt="" /></p>
<p><strong>Addiction Rating</strong></p>
<p>The truth is I did want to play this most evenings for about a week after getting receiving it. But that soon faded and not because the answers repeated. Because of a lack of anything to really do in the game except the same set up over and over. Maybe if they added Online play or some Challenge Mode it may of increased the games addiction rating, but as it stands I will forget about this game pretty soon. </p>
<p>Heres to hoping someone takes the next Jeopardy game more serious and creates something lasting. </p>
<p><strong>Issues</strong></p>
<p>Ok here we go.</p>
<p>If they really wanted to do Jeopardy right on Wii-U, even just for Player 1, give us the ability to write our final Jeopardy answer and wager on the pad. I know it may seem like a small gripe but this pissed me off. When I first heard about getting this game, that was the first hope that came to mind about playing on WII-U. It may be small but that alone would of made the experience worth it for me. </p>
<p>I also would like a real character creation and names. This is going backward from the NES game. In that game you could at least enter in your characters name!</p>
<p>Where was a career mode where you have to work you way up through the try outs? Then make it on the actual show. Play for a while and if you win enough be invited back for the tournament of champions. You could have a Junior Jeopardy, or College, or even a Rock and Roll round with guest host Jeff Probst. </p>
<p>Also how about some classic videos to unlock, instead of useless concept art. Different era Jeopardy sets would of been cool as well, so we can play on the 80s or 70s sets. Instead we get a flatline of a game.</p>
<p>It seems they should do this right and make a game show video game that pays homage to the history and what is truly fun about the show. Well, besides winning money. It can be done, just give it some love and if you make it, we will come!</p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/03/8yzk8XzjCpT0cs0VXU2_5_gOxav6u3Xp.jpg" alt="" /></p>
<p><strong>In the end</strong></p>
<p>Nothing exceptionally bad about this game. Just blah, with nothing lasting. I over hyped myself for a WII-U version and was hoping for something truly special. I was disappointed to say the least.</p>
<p>This version of Jeopardy isn&#8217;t broke and with 2000+ questions it will have you playing for a while if you are in to it. A very playable pre-fab house of a game.</p>
<p><strong>Likes</strong></p>
<p><em>Lots of questions</p>
<p>Feels almost like watching cartoon version of the show</p>
<p>Fun multi player</em></p>
<p><strong>Issues</strong></p>
<p><em>Unlockables are insulting</p>
<p>Why they hell did they even put in character creation if it&#8217;s going to be like this?</p>
<p>No real love for source material so it seems like a fab-house of a game</p>
<p>No online matches or challenges</em></p>
<p><em>Not bad, just..EH<br />
4 out of 10</em><strong></p>
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		<title>Love for the Past: Retro City Rampage Brings It All Back!</title>
		<link>http://issuesprogram.com/2013/03/love-for-the-past-retro-city-rampage-brings-it-all-back-2/</link>
		<comments>http://issuesprogram.com/2013/03/love-for-the-past-retro-city-rampage-brings-it-all-back-2/#comments</comments>
		<pubDate>Fri, 15 Mar 2013 05:00:56 +0000</pubDate>
		<dc:creator><![CDATA[issuesPhil]]></dc:creator>
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		<guid isPermaLink="false">http://issuesprogram.com/?p=85</guid>
		<description><![CDATA[I&#8217;m someone that is way too connected to the past. If you saw my DVR list or my search history I&#8217;m always looking up and watching things from the 80&#8217;s and 90&#8217;s. It&#8217;s not that I don&#8217;t like modern things. I really do when they [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>I&#8217;m someone that is way too connected to the past.<span id="more-85"></span> If you saw my DVR list or my search history I&#8217;m always looking up and watching things from the 80&#8217;s and 90&#8217;s. It&#8217;s not that I don&#8217;t like modern things. I really do when they are good. But I have a greater appreciation for films, games, styles and the music specifically from that age. It&#8217;s just what I grew up with and what I will always love the most. </p>
<p>So, I was talking with a good friend and fellow member of my ESH family B3&#8217;s King-Baby-Duck about what I should do for my first review as an official member of ESH. He, knowing my taste, said he has the perfect game for my first review that could take that love for the past and mix it with my love for blatant destruction and modern convenience. He suggested Brian Provinciano&#8217;s Retro City Rampage recently released for Wii Ware. I had not gotten a chance to play it yet, so it was the perfect game to get my feet wet with reviewing. What a ride it was playing this insanely fun game.</p>
<p>Now this being my first written review I will explain how I am going to do things. I judge on 4 vague categories, I will explain them below.</p>
<p>My overall score will be out of 10, but the game will be judged for what it&#8217;s trying to accomplish. To give a few examples: I would give Super Mario 3, Knights of the Old Republic 1, Arkham City, Pac-man, and Tecmo Bowl all 10 out of 10. That rating is regardless of the genre or age it was released. It&#8217;s just what I feel they were trying to accomplish with a game, how successful they were, and how much I enjoyed it. </p>
<p>Enough foreplay. Here we go!</p>
<hr />
<em>Retro City Rampage<br />
Brian Provinciano<br />
Vblank Entertainment<br />
Wii Ware Version. Also available for: Xbox 360, PS3, Vita, Microsoft Windows</em></strong></p>
<p><strong>Atmosphere (Story/Style/Graphics/Music)</strong></p>
<p>Retro City Rampage at its core is an open world game, in the vein of a Grand Theft Auto. In fact, when first starting to play I would often get a feeling similar to the first time I ever played a GTA game. A feeling of complete freedom to explore a very alive city, full of all types of characters and many things to do as “player” who is a simple criminal set to accomplish tasks in his wacky criminal world. </p>
<p>Very quickly you see that this game is much more than just an open world game. It&#8217;s more of a tribute, a love letter to gaming history with constant smart referential humor. Yeah, I wanted to see how many pedestrians I could hit with the wonderful supply of vehicles you can “borrow” at any time. At the same time the game goes out of its way to remind you of some of your favorite franchises from the 8-bit age, and all in a very upbeat entertaining way. </p>
<p>As you might have guessed from the title, Retro City Rampage is designed in world of the 8-bit past. The graphics of the game have the looks similar to an old school NES game and they look great. The music sets the tone, as well being very familiar, but unique to the game and what mission you are on. I would sometimes stop playing for while just to flip stations on the radio, to listen to the rocking 8-bit music tracks. </p>
<p>The game also use some of today&#8217;s advances to immerse the gamer in the retro world, such as achievements, customization, auto save, game speed, ROM City Rampage; a prototype NES version of the game and more. The city you inhabit looks similar to the over world in Teenage Mutant Ninja Turtles for the NES, which is sick because I always wanted to explore and kick ass in that world. Many buildings have things to do inside like play arcade games, gamble, run side missions, and customize your character. </p>
<p>The story is basic, but very entertaining. Right from the beginning you will be overwhelmed with the nonstop references from 80&#8217;s/90&#8217;s pop culture and gaming history. It is especially fun when you get to interact with characters from different franchises and at times and it almost plays out like fan fiction. I like the main story, but was way more impressed with the rapid fire jokes and humor that the game had to offer. </p>
<p>All in all the atmosphere of this game really brought you in and with access to different cars, weapons and things to do in the city Retro City Rampage really makes the 8-bit world alive like it never has before.  </p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/03/gsm_169_retro_city_rampage_video_review_multi_101212_2_640.jpg" alt="" /></p>
<p><strong>Feel (GamePlay/Controls)</strong></p>
<p>Retro city Rampage felt rewarding to play and I have zero complaints about the way the game plays. The controls were very responsive and all the vehicles had a very different style when driving. Some were extremely funny. I wont spoil much in this review, but I will say my favorite of the vehicles that you see around town looks very similar to the Turtle Van for the aforementioned TMNT NES game and when you steal it, someone looking remarkably like Michelangelo comes out looking real pissed off. It&#8217;s this level of detail that this game brings to the table. Tons of weapons change up how you can handle enemies and for lovers of Super Mario you can even stomp on your foes heads. </p>
<p>When playing with a classic control style the layout is perfect. You can shoot your weapons (guns) with right stick, which is very accurate. When using the Wii remote (and I used this more because of convenient purposes) it became a bit harder, but was still extremely playable. After a while I had no issues playing this way. In fact, I always like playing any throw back or retro game with this control scheme; it really creates that nostalgic sensation being so close to the feel of the NES control pad.</p>
<p><img src="http://issuesprogram.com/blog/wp-content/uploads/2013/03/246271-RCRPrototype-Header.jpg" alt="" /></p>
<p><strong>Addiction Rating (replay)</strong></p>
<p>Retro City Rampage is a game I will always come back to over the years. It&#8217;s what I call a “friends over game” as well, because I want to show it to my old school gamer friends when they come over. Even old friends who may not have gamed in years would love it. The arcade challenge mode and free play are perfect for having people jump right in for party play without wasting any time.</p>
<p>After finishing the main story, because of all the rapid fire of jokes and references, I personally wanted to immediately play the game again to experience the fun and see what I missed. This game is crack for me and I couldn&#8217;t get enough of it! At least for the reasonable future, this will be in my weekly gaming life to pick up and run through the city causing havoc. </p>
<p><strong>Issues</strong></p>
<p>Not many issues, but nothing is perfect. One of the strengths for me could also be a weakness for some people. The game, as I mentioned, has cultural references thrown at the player in rapid fire from beginning to end. While I do love this, when observing someone else playing through the story mode they said more than a few times, “Wow it all happens so fast I keep missing things. I wish it would slow down”. The game is like watching Robin Williams do stand up back in his coked up days. Non-stop frantic action and I can see how that might not be for everyone.</p>
<p>My only real issue is actually a personal wish. I would love if it was possible to zoom in a bit on the city; same thing in Tecmo Super Bowl, I wish you could zoom in and make the players bigger, like in the original Tecmo Bowl. It&#8217;s not really a big deal, but I&#8217;m a bit blind. Zooming in would have just been an amazing extra option. But at no point did this detract form my enjoyment of the game it only would of helped me personally immerse myself even more in the action and humor. </p>
<p><strong>In the End</strong></p>
<p>Retro City Rampage is a title that any life long gamer and anyone with some gaming knowledge, love for 80&#8217;s-90&#8217;s pop culture, or just a fan of the 8-bit age, owes it to themselves to play through. You will smile and laugh more times than you can count and it&#8217;s a fun game for local play with friends working on challenges while rampaging through the city. The game has fast paced action which can become overwhelming at times for some, but the games fun factor pushes it to the point of a must play for everyone. </p>
<p><strong>Loves</strong><br />
Cultural references will have me laughing for years and sharing with friends<br />
Game play amazingly fun, easy and rewarding<br />
Incredible amount of extra content for non-stop action and lots of love put in by the game designers<br />
Music is perfect!</p>
<p><strong>Final Issues</strong><br />
May be a bit too rapid fire for some folks<br />
Sensitive people need not apply, as this game glorifies violence in the best cartoon way<br />
Gameplay is so fun I could care less about a story<br />
Wish you could zoom in on the city</p>
<p><strong>9 out of 10<br />
A Must Play! </strong></p>
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		<title>Welcome to the home of the Issues Program</title>
		<link>http://issuesprogram.com/2013/03/welcome-to-the-home-of-the-issues-program/</link>
		<comments>http://issuesprogram.com/2013/03/welcome-to-the-home-of-the-issues-program/#comments</comments>
		<pubDate>Wed, 13 Mar 2013 03:06:21 +0000</pubDate>
		<dc:creator><![CDATA[ninjasistah]]></dc:creator>
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		<description><![CDATA[NinJaSistah (co-founder of ElectricSistaHood – a.k.a &#8220;ESH&#8221;) here, and I owe the world an apology.It has taken me far to long to get this site up and running for the Issues Guy, but it&#8217;s finally here! There&#8217;s more to come for sure, and even more [&#8230;]]]></description>
				<content:encoded><![CDATA[<p>NinJaSistah (co-founder of ElectricSistaHood – a.k.a &#8220;ESH&#8221;) here, and I owe the world an apology.<span id="more-5"></span>It has taken me far to long to get this site up and running for the Issues Guy, but it&#8217;s finally here! There&#8217;s more to come for sure, and even more changes that will happen over the next few weeks (like the whole team being added to the site), but one thing is for sure: the Issues Program is like no other podcast you have ever heard, and the Issues Guy is one of the coolest cats I&#8217;ve been around in a while.</p>
<p>I can&#8217;t even begin to describe the kinds of shows, articles, thoughts, and musings you are going to be gifted by reading this website, but what I can do is promise you that it will be entertaining.</p>
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